What’s the difference between the Panic Line games? We get that question A LOT. To help explain the differences we put together a couple of videos.
When Dead Panic came out a lot of people just assumed it was “Castle Panic with zombies.” If you played the game that way you were probably confused and, most likely, didn’t survive the zombie onslaught.
We covered some of the common mistakes made in our video 5 Ways You May Be Playing Dead Panic Wrong, but we wanted to give a good side-by-side comparison so you can easily grasp the major (and a few minor) differences that make these games stand apart from each other.
In this video Justin does just that, even having the games laid out next to each other so he can easily show you how each phase of each game either differs or follows the same basic principles.
With Munchkin Panic, the games still look very similar, but the do actually differ in gameplay. If you are familiar with Castle Panic you will likely recognize the overall mechanics, but we add new twists and layers on top of those mechanics.
The main change in Munchkin Panic is the addition of the competitive edge you seek with your negotiation with other players (instead of straight up trades) and the use of Treasure to boost your personal interests over those of the Castle proper.
There are extra steps you take and additional considerations you have to make when taking your turn in Munchkin Panic, plus you have to be on your toes even when it isn’t your turn to ward off Curses from the other players seeking their own advantage!
Anne-Marie explains the top differences between Castle Panic and Munchkin Panic in this video. Along with the differences between Munchkin Panic and Munchkin®.
We hope that helps clear up some of the misconceptions about the Panic Line games being the same and clarifies some gameplay questions you may have.
They do all share one major trait in common – they’re a blast to play!