The world ended some time ago. Our days are dust and sand. We build what we need to survive from the remnants of the old world . . .
Remnants takes place in a post-apocalyptic world. Each player builds a compound and fights to survive Raiders and mutant creatures. Send Survivors into the Badlands to roll dice in a real-time race for Resources, and then take turns spending those Resources to buy weapon, defense, and special development cards. When threats attack, roll dice and use abilities from cards you purchased to stay alive and fend off the assault. Designed by Matthew O’Malley, Ben Rosset, and our own Justin De Witt.
- 1 Game board
- 16 Custom Dice
- 45 Resource tokens
- 5 Bonus tokens
- 4 Player boards
- 12 Loot tracking cubes
- 1 Dread track cube
- 15 Victory Point tokens
- 37 Development Cards
- 2 Survivor/Training Cards
- 22 Survivor tokens
- 15 Specialist tokens
- 9 Badlands Cards
- 6 Dread Cards
- 3 Boss Cards
- 6 Boss Power Up Cards
Remnants takes place in a post-apocalyptic world. Each player builds a compound and fights to survive Raiders and mutant creatures. The game is played in 5 phases: Scavenge, Build, Fight, Heal, and Cleanup. In the Scavenge phase, you send Survivors into the Badlands to roll dice in a real-time race for Resources. In the Build phase, you take turns spending those Resources to buy weapon, defense, and special development cards that enhance your compound. When threats attack, you’ll roll dice and use abilities followed by a Level 2 threat, and then finally face down the Raider Boss. After the final attack, the game ends and the player with the most Victory points is the winner.
Each player will play as 1 of 4 Tribes and the dice can be used in two different ways, gathering Resources or Fighting.
There are Resource tokens to be found in the wastelands along with Bonus tokens. Victory Points are flavor packets because in the future, flavor is the most valuable commodity.
Development cards are constructed with resources you find in the Badlands and used to improve your score or combat the Dread Cards and Bosses.
There are 2 types of people in a Tribe: Survivors and Specialists. Players decide how to commit their people to gain Resources and Loot.
Badland cards effect the badlands and your survivors as they gather Resources and Loot.
Dread cards are the Raiders and Creatures you have to survive or fight.
Boss Cards are fought at the end of the game.