8 Days to Munchkin Panic Release!

Posted on

Munchkin Panic full game with all components visible

Munchkin Panic is only 8 Days away from hitting retail shelves near you! As is tradition here at Fireside Games, we are throwing a party to celebrate.

The official release date for Munchkin Panic is Wednesday, October 8, 2014 and we will be throwing a party on the following Saturday, October 11, 2014 in Austin, TX at Wonko’s Toys & Games at 13776 N Hwy 183 #116, Austin, TX 78750. The party will run from 6–9 pm.

Anne-Marie De Witt, designer of Munchkin Panic, will be on hand to sign your copy of Munchkin Panic. She and Justin will also be playing the game with those in attendance. There will be prizes, swag, and, of course, CAKE!

Can’t wait another week to get your fix? No worries! You can check out the official Munchkin Panic webpage, watch the Unboxing video for the game, or view the other Munchkin Panic videos we made explaining the differences between it and its parent games, and how Anne-Marie blended all-for-one game play of Castle Panic with the all-for-me game play of Munchkin in this awesome new hybrid!

Be sure to follow us on Twitter to get a Photo-a-Day leading up to the release date.

Munchkin Panic can be purchased through your Friendly Local Game Store starting October 8.

Cooperate! Negotiate! Backstab!

Munchkin Panic – A Peek Under the Helmet

Posted on

How do you show people a game BEFORE the game is available to be shown? That was our conundrum when trying to come up with a way to share the art and details behind Munchkin Panic when we didn’t have a copy of the game to share yet.

Then, our brilliant Sales & Marketing Manager Kris said, “Why not make a photo book of the art with details about the game design and what makes it different from both Castle Panic and Munchkin?” And we all applauded and then got to work! “Munchkin PanicA Peek Under the Helmet” was born.

While this project was initially intended to be a print project it became clear we had some great information to share will all of you. So, we turned it into a slideshow. Then we decided it was kind of dry with no sound so our Marketing team turned the slideshow into a movie and narrated it for your viewing pleasure.

We hope this answers some of your burning questions, and maybe even generates some new ones. We are very excited to be sharing this information with you and will be adding more videos about the making of Munchkin Panic and showing you what the actual game will look like as we get our production samples and it gets ready to hop on a boat and make its way to your game libraries.

You will be able to view the printed copies of this book at upcoming shows in the booth of our friends at Steve Jackson Games, as well as in our booth at GenCon (along with the advance copy demos we’ll be running).