It was a cold, snowy Saturday evening when we arrived at Game Haven in West Jordan. We wondered if the dark weather would be an omen for what was to come during our demo games that night. As soon as we were set up for our event, we jumped into a game of both The Wizard’s Tower and The Dark Titan with 2 excited fans.
We put up a good fight, dropping several big threats early on, but then a combination of Mega Boss Monsters, a wave of Imps, and an early showing of Agranok had us on the ropes.
This is one of the more impressive uses of the Wall of Force Wizard card we’ve seen in a while. It definitely bought some time, but even that wasn’t enough to save the Castle. In a few turns, it was all over.
Luckily, that meant we had lots of time left for new games! We reset The Wizard’s Tower–Dark Titan combo for a new group and started a game of Castle Panic with one of Anne-Marie’s friends from college and her family. They had never played before, and it wasn’t long before they were engrossed in trying to keep their Towers standing.
Sadly, the Monsters proved too much for our friends, but that just made them excited for their next chance to try again. We reset the game to include The Dark Titan for a new group that was made up of both experienced fans and first-time players.
Some expert coaching and a few lucky rolls kept them in the fight as the new players got familiar with the game and before long they were a monster-fighting machine!
Meanwhile, the group that had been battling with The Wizard’s Tower–Dark Titan combo weathered wave after wave and despite losing the Wizard’s Tower, they eventually slayed the last Monster with 1 Tower still standing. Luckily, that’s all it takes and that gave Game Haven its first victory of the night!
Our last game of the night would see the team fresh off their win in Castle Panic with The Dark Titan jumping in to the dual-expansion combo. They were confident as the first Monsters came out of the forest, but once the Chimera and a Flaming Boulder showed up, things began to look bad.
As if that wasn’t bad enough, after the fires were extinguished, Agranok showed up at Level 5 and proceeded to cause even more chaos as he drove other Monsters forward. The Cavalier was bravely sacrificed to finish off Agranok, and Wizard’s Quake had to be used to give our heroes some room to breathe. In the end, the Wizard’s Tower would even be destroyed and rebuilt in order to snatch victory from the jaws of defeat, but their efforts paid off in a nail-biting win!
We stayed around for a while after the event, talking about game design, playtesting, and all sorts of fun things before we packed up and said goodnight. It was another great time, and we’re already looking forward to our next one on Monday, March 2nd, from 6 p.m. to 10 p.m. at the Game Haven in Bountiful. As always, don’t forget that you can check out our calendar to see where we’re headed next!