We’re excited to offer all new art, wooden tokens, Monster minis with rotatable bases for tracking damage, and plastic walls and towers for the base game and all of the expansions. They will be available in a variety of configurations to suit every fan. In addition, we’ll be rolling out a brand new expansion that will include a royal court and missions! Sign up now to follow the campaign.
First off, we wanted to thank all of you for your patience while we’ve been cranking away on getting this project ready for its relaunch. The big news is that as of today we are art complete! This means we have all the new art done for Castle Panic, The Wizard’s Tower, The Dark Titan, and Engines of War.
It’s a big step and we’re pretty darn excited! We are still working on completing all the minis and that’s going to take a while, but we are making good progress there as well. In addition, we have a lot of graphic design, logistics, and packaging issues to figure out, but it’s all moving ahead.
Which brings us to the next big announcement. Based on where we are and what needs to be done, we are going to plan on relaunching this project on Kickstarter as the “Castle Panic Deluxe Collection” and we are scheduling that launch for March. We won’t have the preview page up for a while yet, but we’ll let you know when we do.
We hope you’re as excited as we are to see this project relaunched, so if you want to follow along, be sure to keep up with us on our social media. Thanks again for all your support!
UPDATE: Due to overwhelming feedback from our fans we have chosen to cancel this campaign and begin work on a campaign that will include deluxe versions of all the expansions in addition to the base game. Stay tuned for more updates!
At long last we are super excited to announce that Castle Panic Deluxe is live on Kickstarter!
The core game contains:
- 31 Monster minis
- 1 Giant Boulder mini
- 6 Towers
- 6 Walls
- 2 Fortification tokens
- 1 Tar token
- 20″ x 20″ Game board
- Custom d6
- 55 Castle Cards
- 49 Wooden Monster tokens
- Monster draw bag
Featuring all new art, this is the ultimate version of the beloved, cooperative, tower-defense game Castle Panic!
This will NOT be sold into distribution, so join us on Kickstarter and help us unlock fun, new stretch goals, and bring this limited edition to life!
We are pleased to announce that Castle Panic Deluxe launches on Kickstarter June 9! The beloved, best-selling, cooperative, tower defense game hits the table like never before! Featuring all new art, deluxe components, monster minis, and plastic castle pieces, this limited edition is the ultimate version of Castle Panic!
The game includes 31 Monster minis with spinning bases to track damage as well as a full Castle!
All new art and graphic design!
Click the link below to be taken to the pre-launch page and sign up to get notified when the project goes live!
Today marks the official 10-year anniversary for Castle Panic! Ten years ago today Castle Panic first hit store shelves and launched not only a new game on the market but a wild adventure for us. Of course, we’d been working on the game for years. I started tinkering with the idea for Castle Panic back in the early 2000’s, but it was only a side interest then.
When we finally realized the potential for Castle Panic, we formed Fireside Games and released the game. I still remember getting that first box of sample games from the factory, I was so excited that I cracked it open and immediately texted a photo to Anne-Marie. I was like, “Holy cow, this is really happening!” And I was more than a little nervous.
We knew we had something special with all the testing and feedback we’d received over the years of working on our tower defense game, but we weren’t quite prepared for just how much players would be enthralled with defending a cardboard castle. Our first print run (which we thought would last us for at least 3 years) sold out in about 10 weeks and left us scrambling to catch up.
We celebrated the launch of the game at one of our favorite local game stores, Wonko’s Toys & Games. Eric and Denise made us feel super welcome and became great friends as well.
Once the game was actually available, the rest became a whirlwind of managing press, scheduling reprints and keeping up with all the great feedback we were getting. People loved the game from the start. One of the neat things that happened early on was when Scott Nicholson featured Castle Panic on his vlog “Board Games with Scott.”
This was back when board game reviews were still kind of a new thing, and Scott giving us high praise like he did was amazing and really helped spread the word on our game.
Castle Panic was then featured on Season 1 of TableTop and has gone on to win multiple awards, all while continuing to make hundreds of thousands of people happy—if not a little panicked.
The next few years had us working hard on expansions. The first to be released was The Wizard’s Tower, which let me introduce fun ideas like magic and fire to the base game. After that, I wanted to introduce a really big villain to the game and that turned into Agranok, the nemesis featured in The Dark Titan expansion. The third expansion was inspired by the idea of letting players build traps and weapons they could use anywhere on the board. That evolved into Engines of War with some terrible monsters to balance it all out, of course.
In addition to expanding on the world of Castle Panic, we took the game in whole new directions with our variations. Almost as soon as we released Castle Panic, we had fans requesting a zombie version of the game. It took a while to get all the elements to work the way I wanted them to, but Dead Panic ended up being a really fun, cinematic twist on our original game.
A few years later, we partnered with our friends at Steve Jackson Games and got to work on Munchkin Panic. This time, Anne-Marie worked on mixing the “all-for-one” spirit of Castle Panic with the “all-for-me” attitude of Munchkin, and the result was a hilarious take on a cooperative game that includes plenty of backstabbing.
It wasn’t long after that when we started talking with USAopoly about a licensing opportunity that turned out to be part of celebrating the 50th Anniversary of the original Star Trek. As a big fan of all things Trek, it was a real treat to be able to blend that amazing world with the tense gameplay of Castle Panic. I’m very proud of how Star Trek Panic turned out, especially when I hear from fans that we did the license right.
As part of celebrating the 10-year mark, we’ve come up with some fun new additions to the world of Castle Panic as well. First, we released My First Castle Panic, a preschool version of the game that doesn’t require any reading but still provides that “all-for-one” sense of excitement.
Next up, we put the base game and all the expansions together in one box along with a sweet insert and all the promo items we’ve ever made. The Castle Panic Big Box was released in July and has already made a lot of gamers happy.
And for fans who already have all the games but want a cool place to put them, we are running a pre-order for the Castle Panic Big Box BOX. It’s the same box from the Big Box, but it only includes the insert, promo items, and updated rulebook, so you can fill it with all the castle goodness you already have.
That pre-order will end on September 30th, so if you’re interested, there’s still time to get your own box!
Another long-awaited item that’s new for this anniversary year is the Castle Panic Playmat. This neoprene mat is sturdy and easy to store, with a non-slip bottom to make sure it stays in place. It’s the same size as the actual game board and features the same art, so it’s a great way to enhance your game or replace a worn board.
The last item for this year is the 2019 International TableTop Day Promo Tower. We’ve been making a special tower every year for the last 5 years now and each one brings a special ability to your game. This year’s tower lets you move all monsters in the same arc as the tower back to the forest when that tower is destroyed. Good stuff!
The best news is that we are nowhere near finished building the world of Castle Panic! We’ve got new games coming out next year to bring even more panic to your table, and we’ll be sharing more info on those as soon as we nail down the details.
We couldn’t have done it without you, our fans, and we thank you from the bottom of our hearts for making this game the success that it is. Thank you, and good luck defending the castle!
-Justin De Witt
From pins to playmats to the perfect storage solution, we’ve added a bunch of new items to our online store.
The Big Box . . . BOX: For fans who have everything Castle Panic (or almost everything) and just need an awesome place to store it, we are excited to offer the Castle Panic Big Box Box for pre-order. It’s the same collectible box and insert, plus the promo items and rulebook, first offered in the Castle Panic Big Box but without any of the other components from Castle Panic or its expansions. We’ll be taking pre-orders for the Big Box Box until September 30th. Then we’ll update everyone with the final shipping information. This will be the only way to get the box, so if you don’t pre-order, you won’t be able to get it.
Kitty Pin: If you missed out on the Pin Bazaar at Gen Con, we’ve got you covered with the Here, Kitty, Kitty! Pin. Now you can take home the big orange kitty from the cover of Here, Kitty, Kitty! with this adorable pin.
Promo Tower: Looking for a new promo? The 2019 International TableTop Day promo tower is now available. This special piece features a rule where all the Monsters in the same arc as the tower are pushed back into the Forest if the tower is destroyed.
Playmat: The Castle Panic playmat makes a great way to upgrade your game, or the perfect gift for the Castle Panic fan who’s looking for something special. It’s the same size as the game board with the same artwork but printed on 1.5mm neoprene.
You can find all these plus games, promo items, mugs, tumblers, t-shirts, and more anytime by visiting our store. Bring fun home with just a click!
Gen Con is here again! And we’re excited to see everyone for the 10-year anniversary of Castle Panic. We’ll have events, cool new tchotchkes, demos, and our new releases this year: My First Castle Panic and the Castle Panic Big Box.
Events: We have events of all of our games in Hall D: White. There are 3 tables in the hall going throughout the convention. And Justin will be dressed as a wizard to host games of Giant Castle Panic outside of room 212, by the escalator, in the afternoons. Almost all of them are sold out, but you can search for open events here.
Demos: In the booth (#1316), we’ll be running demos of My First Castle Panic, Castle Panic, Dastardly Dirigibles, Bears!, and Here, Kitty, Kitty! Justin will also be available to show you the Castle Panic Big Box in the mornings.
Castle Panic Playmat: Have the whole line of Panic games? How about a playmat to upgrade your copy of Castle Panic? We’ve got you covered!
Pin Bazaar: We’re participating in the Pin Bazaar again this year! For the first time, we’ll be offering a pin of the kitty shown on the cover of Here, Kitty, Kitty! Fans of Castle Panic will also love the 10-Year Anniversary pin from Origins 2019 and the Monster Face pin from 2018 Gen Con. You can buy them for $4.95 a piece or get one free with a purchase of $40 or more.
Promos: With a purchase of any game, you’ll receive a free promo. You can also simply buy a promo if you already own the game. We’ll even have the 2019 International Tabletop Day Tower for Castle Panic there!
Deals: In addition to all of the games in our catalog, we will have a special discount bin where you can pick up games at great prices before they go out of stock.
Stop by and see us at booth #1316. We’re so excited to see you there! Safe travels!
Ten years ago, we launched Fireside Games with the release of Castle Panic. Back then cooperative games were still a new category, and we weren’t sure how well our tower defense game was going to be received. It didn’t take long to realize Castle Panic had a lot of fans, and they wanted more!
Over the years, we’ve created 3 expansions to keep players on their toes, and one of the questions we get asked most often is “Can I buy all of them at once?” Now, as we celebrate the 10-year anniversary of Castle Panic, we are super excited to announce the Castle Panic Big Box coming in July!
For the first time ever, we’re offering Castle Panic, The Wizard’s Tower, The Dark Titan, and Engines of War all in one awesome box. This limited-edition collection includes full versions of all the games as well as 12 promo items. We’re including all the promo cards we’ve created for all the Panic games, as well as all the promo towers originally created as part of International TableTop Day. We’ve even turned a few non-card promos into playable cards. The promo cards include Any Color Hero, Feather, Crossbow, Fickle Fortune, All for One, Agranok Level 6, and Jury Rig. The promo towers included are from 2015 all the way up to the brand-new 2019 tower, each with their own rule.
In addition to the promo items, we’ve revised the rules so now all the games are included in a single, comprehensive rulebook. The new rulebook includes setup guides that make it easy to play with any combination of expansions.
The game box features a plastic insert tray with storage for every piece from every expansion, making it easy to setup the game and get started. Plus, the bottom of the box lid has a handy image showing where every component is stored in the tray to help with putting the game away.
It’s been an amazing 10 years and we hope players are as excited for this great collection as we are. The Castle Panic Big Box makes a great way to complete a game collection or start a new one.
- Castle Panic Contents:
- 1 Board, 49 Castle cards, 49 Monster cards, 6 Walls, 6 Towers, 1 Tar token, 2 Fortify tokens, 1 die, 6 Order of Play cards, 12 plastic stands.
- The Wizard’s Tower Contents:
- 1 Wizard Tower, 1 plastic stand, 10 Castle cards, 22 Wizard cards, 19 Monster tokens, 18 Imp tokens, 6 Harbinger tokens, 6 Mega Boss Monster tokens, 12 Flame tokens, 6 Reference cards, 1 Monster draw bag.
- The Dark Titan Contents:
- 1 Agranok token, 5 Agranok cards, 5 Castle cards, 17 Monster tokens, 3 Support tokens, 1 Cavalier token, 1 plastic stand.
- Engines of War Contents:
- 1 Keep token, 1 plastic stand, 1 Engineer tile, 1 Task tile, 2 Spring Trap tokens, 2 Pit tokens, 2 Barricade tokens, 1 Catapult token, 1 Ballista token, 16 Resource cards, 11 Monster tokens, 3 Reference cards.
- 1 Rulebook
- 7 Promo cards (Feather, Any Color Hero, Crossbow, Jury Rig, Fickle Fortune, All for One, Agranok Level 6)
- 5 Promo Towers (2015–2019)
To celebrate the 10-year anniversary of Castle Panic, we are proud to announce the Castle Panic Big Box! For the first time ever, fans can get the base game and all 3 expansions: The Wizard’s Tower, The Dark Titan, and Engines of War together in one box.
This amazing set also includes 7 promo cards and 5 promo towers, all in a collectible box with an organizer insert. This limited edition big box is the perfect way to complete a collection or to introduce new players to the world of Castle Panic.
- Includes all components from all the games
- Revised, comprehensive rulebook
- 7 Promo cards and 5 promo towers
Castle Panic was released in 2009 and quickly became a cooperative classic. Great for a lighter experience or as a gateway game for introducing new players.
The Wizard’s Tower introduces magic, new cards, bigger, and stronger monsters, troublesome Imps, and fire.
The Dark Titan features the most powerful enemy yet, Agranok, and his army. Plus the Cavalier and Support tokens that come to the players’ aid.
Engines of War brings the Engineer, which lets players build powerful new weapons and traps, while new monsters attack with siege engines.
Feather, Any Color Hero, Crossbow, Jury Rig, Fickle Fortune, All for One, Agranok Level 6
MSRP $19.95 | Ages 4+ | 1-4 Players | 20 minutes
Fireside Games is excited to announce My First Castle Panic, a new preschool version of Castle Panic, the classic tower defense board game. Like its predecessor, My First Castle Panic is a cooperative game in which players work together to defend their castle. However, the game play has been simplified in the preschool version to allow children ages 4 and up to play independently. While Castle Panic has won many awards and is a great family game, younger players can have difficulty participating because of the reading required. My First Castle Panic removes the reading requirement and fosters the development of educational skills, such as identifying colors and shapes, problem solving, and turn taking.
The edge-of-your-seat excitement has been maintained even with the preschool-friendly rules. Monsters follow a single path toward a single, large, eye-catching castle, protected by one wall. Each step toward the castle is identified by a color and a shape. Players hold cards in their hands with cute defenders who also have a color and shape. When a card is played that matches the location of the monster, that monster is captured and thrown in the dungeon. Tension builds as more monsters are placed and move along the path toward the castle. If the castle is destroyed, the players lose. But if it stands when all the monsters are in the dungeon, the players win.
My First Castle Panic features gorgeous art by Cam Kendell and is a great way to introduce children to the fun and challenge of board games. Look for it in stores worldwide March 6, 2019.
In My First Castle Panic, a group of monsters is racing out of the woods and coming right at your Castle! Players need to catch all the monsters before they smash the Castle flat. Send out your brave defenders to match the color and shape of the space where a monster is to catch it. But watch out! The monsters move closer to the Castle every turn, and more monsters keep coming!
- No reading required.
- Teaches matching, strategic thinking, taking turns, and more.
- Cooperative gameplay means no sore losers.
- Preschoolers can play independently.
“Absolutely, a must own recommendation if you have children.”
— Bower’s Game Corner
“Both my three-year-old and my six-year-old enjoyed the game immensely (and keep asking to play again and again, which is always a great sign).”
“Excellent job. Absolute keeper.”
— Purge Reviews
“It has turned out to be a perfect family board game for us. Having a 3-year-old and a 3 year age gap between our kids always makes it a truly remarkable experience when we find a game that legitimately works for all of us.”
“I would buy this for my kids in a heartbeat.”
— Morgan C.
“Amazing! Love it! Like it times 100!”
— McGrady Family
• 1 Game Board
• 1 Castle Piece
• 1 Wall Piece
• 26 Castle Cards
• 16 Monster Tokens
• 4 How-to-Play Cards
• 1 Rulesheet
Based on the best-selling cooperative hit Castle Panic, My First Castle Panic now brings the same exciting, edge-of-your-seat, team-based experience to even younger players. Streamlined gameplay teaches strategic thinking, as players work to match colors and shapes, all while planning ahead, taking turns, and cooperating.
Each player’s turn consists of these 4 steps in this order:
1. Draw 1 card
2. Play 1 card from your hand
Ask for help from 1 other player
3. Move the monsters
4. Draw 1 monster token
The players win if they catch all the monsters and the castle is still standing. If the castle gets knocked flat, the players lose.
The board features a winding path with the monsters starting on the left side and spaces for the wall and castle on the right. Spaces along the path feature a unique color and shape that the players must match to catch the advancing monsters.
The castle and walls are easy to assemble and look great when towering over the board.
Most of the monsters are goblins, but there are 3 special monsters with unique powers that will keep the players on their toes.
Catching monsters means playing a card that matches the color (red, green, or blue) and the shape (circle, square, or triangle) of the space the monster is in.
Special cards allow players to catch monsters in a space of any color or any shape, to return a monster to the draw pile, or to rebuild the wall.
The bottom of the box features a Dungeon, where captured monsters are kept.
Planning for Gen Con always feels a little bit like planning for a wedding. You worry about every little detail, but at the end as long as you marry up happy gamers with fun games that you’ve proudly raised and sent off into the world, you’ve done your job.
This year is no exception. We are excited this year to show you Remnants and Grackles. Drop by and hang out with us in booth 2455. We’ll have fun showing you our new games, showing you the promo for Remnants, and offering you some special convention deals. We’ll even have limited quantities of both Remnants and Grackles available for sale.
Demos: If you are looking to try out our new games, Remnants and Grackles, we can set you up. We’ll also have demos of Hotshots, Kaiju Crush, Castle Panic with The Wizard’s Tower, and Here, Kitty, Kitty! going.
Promos: With a purchase of any game, you’ll receive a free promo. We have the special Giant Scorpion promo card for Remnants. You can also simply buy a promo if you already own the game.
Pin Bazaar: This year we’re participating in the Pin Bazaar! Fans of Castle Panic will love the Monster Face pin we’ve designed. We do have limited quantities, so make sure you get yours early.
Deals: In addition to all of the games in our catalog, we will have a special discount bin where you can pick up games before they go out of stock.
We’re so excited to see you there! Safe travels!
We’re thrilled to be celebrating our 3rd annual International Panic Day! What started out as a funny way of observing a silly holiday has turned into a great way of sharing the love of Castle Panic.
This year, we are celebrating on June 2 with new Castle Panic Event Kits. Each kit supports 16 players and offers 3 different game formats: casual play, team play, and scenario play.
- Casual play is noncompetitive and offers new players the opportunity to learn this evergreen, cooperative game.
- Team play provides a group competitive experience in which teams add up slain monsters to win prizes.
- Scenario play offers a unique, exclusive way to play Castle Panic. In this format, 2 teams play head-to-head in Nightmare Mode, throwing their slain monsters into the forest of the competing team. The goal is to have the last tower standing. And it is a fast blast!
Each participant receives a new promo card. Team and scenario play winners receive exclusive suede Monster bags (as does the Event Coordinator). Runners up go home with Monster-eye game totes. And the person who most contributes to the spirit of the event is awarded the Defender of the Realm pin.
Kits include the rewards listed above as well as event instructions, an event sign-up sheet, and 2 demo copies of Castle Panic. An Add-On Kit is also available without the demo copies. Retailers may contact distributors for pricing and to place orders.
For retailers and distributors, we also have the following marketing assets here.
- images of the kit contents
- web banners
- shelf-talker (to place below Castle Panic)
- Facebook ads (with and without text)
- 1920×1080 in-store TV ads
Hope to see you at your local game store this June 2 to celebrate!
Castle Panic Event Kit
Stock number: FSD 1001EK1
Castle Panic Event Kit Add-On
Stock number: FSD 1001EK2
It’s that time again! The 2018 International Tabletop Day is April 28, and Fireside Games has joined with Geek & Sundry to bring you a promo pack to help celebrate.
Each pack includes the new 2018 International Tabletop Day Tower for Castle Panic and 9 or our best-loved promos for $9.95 MSRP to retailers only. This is a $50 value!
Orders are due March 16 and can be placed with these participating distributors:
- Southern Hobby
- Coqui (through PHD)
- Asmodee Europe (formerly Esdevium)
- VR Distribution
- Let’s Play
Possible promos include:
MSRP: $9.95 ($50 value)
Stock number: FSD 1001PB
Orders due: March 16, 2018
For a variety of reasons, we had decided not to celebrate International Panic Day this year, but after a groundswell of requests, we thought a small-scale event would be nice. One thing led to another, and now we are thrilled to report that between June 29 and July 2, we will have 137 stores spanning 44 states and 3 countries opening their doors and teaching people how to play Castle Panic and Munchkin Panic.
For the event, we’ve created a new Castle Panic promo, called Fickle Fortune. And for Munchkin Panic, we have the original Bookmark of Free Masonry.
To see if there is a participating store near you, check out the list below. Have a great time playing Castle Panic and Munchkin Panic. Enjoy the day and the promos!
Quality Collectibles (Jasper)
Gamers N Geeks (Mobile)
Game Time Hobbies (Opelika)
Gateway Games (Ketchikan)
Dragon’s Keep Gaming Room (Fayetteville)
Mena Game Lounge (Mena)
Imagine! Hobbies & Games (Sherwood)
Imperial Outpost Games (Glendale)
WesterCon 70 (Tempe)
Paladin’s Game Castle (Bakersfield)
Games of Berkeley (Berkeley)
Crazy Squirrel Gaming Store (Fresno)
The Dice House (Fullerton)
Comic Quest (Lake Forest)
At Ease Games (San Diego)
Empire Collectables (San Diego)
Crazy Fred’s (San Diego)
Pair A Dice Games (Vista)
Shep’s Games (Aurora)
Your Friendly Neighborhood Tabletop Shop (Newington)
Gods & Monsters (Orlando)
Kitchen Table Games (St. Petersburg)
Tyche’s Games (Athens)
Quest Comic Shop (Carrollton)
Other Realms Ltd (Honolulu)
The Armchair Adventurer (Honolulu)
Safari Pearl Comics (Moscow)
Infinite Heroes Games (Nampa)
Castle Perilous Games & Books (Carbondale)
Da Sorce (Chicago)
Fair Game (Downers Grove)
Reader Copies (Anderson)
Better World Books (Goshen)
Castle Comics and Cards (Lafayette)
The Hobby Corner (Iowa City)
Boom Comic Shop (Lawrence)
Collector’s Cache by Feral Events (Olathe)
Hobby Town (Bowling Green)
Comics 2 Games (Florence)
Plus 1 Gaming (Metairie)
Mechacon 2017 (New Orleans)
Xpanding Universe (Aberdeen)
Canton Games (Baltimore)
Play More Games (Gaithersburg)
Dream Wizards (Rockville)
Round Table Games (Carver)
Greenfield Games (Greenfield)
Acropolis Games (Adrian)
Dreams of Conquest (Bay City)
TC Paintball (Traverse City)
TC War Room (Traverse City)
Imperium Games (Wixom)
maCnarB Gaming (Gautier)
Tupelo Sportscards and Games (Tupelo)
Capital City’s Game Emporium (Jefferson City)
CCYDNE Hobbies (Lebanon)
Lionheart Games (Waite Park)
Orion’s Keep Games (Hamilton)
The Game Shoppe (Bellevue)
Game On – Grand Island (Grand Island)
Game On – Kearney (Kearney)
Hobbytown USA (Lincoln)
Gauntlet Games (Lincoln)
Game On – McCook (McCook)
Game On – North Platte (North Platte)
The Game Shoppe (Omaha)
Little Shop of Magic (Las Vegas)
Games Galore (Reno)
Double Midnight Comics (Concord)
The Relentless Dragon (Nashua)
The Bearded Dragon Games (Bernardsville)
Arcana Toys, Games, and Hobbies (Washington)
Zia Comics and Games (Las Cruces)
Alterniverse (Hyde Park)
The Game Gamut (Pittsford)
The Arena (West Babylon)
Freakopolis Geekery Inc. (Whitehall)
Hillside Games (Asheville)
The Spot (Newton)
Red Door Games (Richlands)
The Comic Monstore (Salisbury)
DreamDaze Comics, Fun, & Games, Inc. (Wilson)
3 Blind Dice (Winston-Salem)
Force of Habit Hobby Shop (Minot)
Sci-Fi City (Cincinnati)
The Rook OTR (Cincinnati)
Flying Monkey Comics and Games (Delaware)
Beyond the Board (Dublin)
Fun Factory (Mt. Gilead)
Barnes & Noble (Pickerington)
Funagain Games (Eugene)
Guardian Games (Portland)
Mister J’s Asylum (Muncy)
Six Feet Under Games (New Holland)
The Games Keep (West Chester)
Firefly Toys & Games (Columbia)
Boardwalk Games (Greenville)
Pair A Dice Games (Athena)
The Game Cave (Hermitage)
Wonko’s Toys and Games (Austin)
Clockwork Games & Events (College Station)
Cards and Comics Connection (Conroe)
Dragon’s Lair (Houston)
Ettin Games (Houston)
Flash Candy and Toys (Lockhart)
Three Suns Unlimited (Longview)
Sockmonkey Junction (Mansfield)
Fleur Fine Books (Port Neches)
The Gaming Goat (Spring)
Gerard’s Gaming and LAN Center (Webster)
Gunjah The Bead Forest (Cedar City)
Game Grid (Layton)
Blackfyre Games (Pleasant Grove)
High Gear Games & Hobbies (Salt Lake City)
Gameland World (Spanish Fork)
The Island Games (Centreville)
Mox Boarding House (Bellevue)
Uncle’s Games, Puzzles, & More—CrossRoads Mall (Bellevue)
Diversified Games (Chehalis)
Fantasium Comics & Games (Federal Way)
Uncle’s Games, Puzzles, & More—Redmond Town Center (Redmond)
Shane’s Big League (Renton)
The Comic Book Shop (Spokane)
Uncle’s Games, Puzzles, & More—Downtown Spokane (Spokane)
Uncle’s Games, Puzzles, & More—Spokane Valley Mall (Spokane Valley)
Uncle’s Games, Puzzles, & More—Tacoma Mall (Tacoma)
Lake Geneva Games (Lake Geneva)
Let’s Play (at the Gnome Games booth) (Appleton)
Pegasus Games (Madison)
Nerd Rage – Morgantown (Morgantown)
J and M’s Used Bookstore (Parkersburg)
Games of Chance (Riverton)
Games of Chance – Flying Eagle Location (Riverton)
Dragon’s Den Games (Saskatoon, Saskatchewan)
King of Cards (Auckland)
If you’ve been wondering what it’s like to build catapults, lay traps, and fight off siege engines in Engines of War, the 3rd expansion to Castle Panic, we’ve got what you need! You can now check out our Engines of War how-to-play videos to learn how to use the Engineer to build equipment, survive the Shaman, and more.
If you’re already a pro at building and want to combine Engines of War with the other expansions, check out our videos for playing with The Wizard’s Tower and The Dark Titan!
If you’re ready to try your hand at all this crafting, pick up a copy of Engines of War and experience how the Panic is building!