Announcing the Castle Panic Big Box!

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Castle Panic Big Box

Ten years ago, we launched Fireside Games with the release of Castle Panic. Back then cooperative games were still a new category, and we weren’t sure how well our tower defense game was going to be received. It didn’t take long to realize Castle Panic had a lot of fans, and they wanted more!

Over the years, we’ve created 3 expansions to keep players on their toes, and one of the questions we get asked most often is “Can I buy all of them at once?” Now, as we celebrate the 10-year anniversary of Castle Panic, we are super excited to announce the Castle Panic Big Box coming in July!

For the first time ever, we’re offering Castle Panic, The Wizard’s Tower, The Dark Titan, and Engines of War all in one awesome box. This limited-edition collection includes full versions of all the games as well as 12 promo items. We’re including all the promo cards we’ve created for all the Panic games, as well as all the promo towers originally created as part of International TableTop Day. We’ve even turned a few non-card promos into playable cards. The promo cards include Any Color Hero, Feather, Crossbow, Fickle Fortune, All for One, Agranok Level 6, and Jury Rig. The promo towers included are from 2015 all the way up to the brand-new 2019 tower, each with their own rule.

Castle Panic Big Box Full Game

In addition to the promo items, we’ve revised the rules so now all the games are included in a single, comprehensive rulebook. The new rulebook includes setup guides that make it easy to play with any combination of expansions.

The game box features a plastic insert tray with storage for every piece from every expansion, making it easy to setup the game and get started. Plus, the bottom of the box lid has a handy image showing where every component is stored in the tray to help with putting the game away.

Castle Panic Big Box Insert Diagram

It’s been an amazing 10 years and we hope players are as excited for this great collection as we are. The Castle Panic Big Box makes a great way to complete a game collection or start a new one.

Castle Panic Big Box

Castle Panic Big Box
Castle Panic Big Box

Coming in July!

The Castle Panic Big Box now offers the base game and all 3 expansions: The Wizard’s Tower, The Dark Titan, and Engines of War together in one box with 7 promo cards and 5 promo towers.

Castle Panic Big Box Full Game

Designed by Justin De Witt

castle panic number of players 1 to 6, player ages 10 and up, time to play 1 hour

Learn How to Play

Download a copy of the RULES for the Castle Panic Big Box (4Mb PDF).

 

 

Game Includes

  • Castle Panic Contents:
    • 1 Board, 49 Castle cards, 49 Monster cards, 6 Walls, 6 Towers, 1 Tar token, 2 Fortify tokens, 1 die, 6 Order of Play cards, 12 plastic stands.
  • The Wizard’s Tower Contents:
    • 1 Wizard Tower, 1 plastic stand, 10 Castle cards, 22 Wizard cards, 19 Monster tokens, 18 Imp tokens, 6 Harbinger tokens, 6 Mega Boss Monster tokens, 12 Flame tokens, 6 Reference cards, 1 Monster draw bag.
  • The Dark Titan Contents:
    • 1 Agranok token, 5 Agranok cards, 5 Castle cards, 17 Monster tokens, 3 Support tokens, 1 Cavalier token, 1 plastic stand.
  • Engines of War Contents:
    • 1 Keep token, 1 plastic stand, 1 Engineer tile, 1 Task tile, 2 Spring Trap tokens, 2 Pit tokens, 2 Barricade tokens, 1 Catapult token, 1 Ballista token, 16 Resource cards, 11 Monster tokens, 3 Reference cards.
  • 1 Rulebook
  • 7 Promo cards (Feather, Any Color Hero, Crossbow, Jury Rig, Fickle Fortune, All for One, Agranok Level 6)
  • 5 Promo Towers (2015–2019)

Overview

To celebrate the 10-year anniversary of Castle Panic, we are proud to announce the Castle Panic Big Box! For the first time ever, fans can get the base game and all 3 expansions: The Wizard’s Tower, The Dark Titan, and Engines of War together in one box.

This amazing set also includes 7 promo cards and 5 promo towers, all in a collectible box with an organizer insert. This limited edition big box is the perfect way to complete a collection or to introduce new players to the world of Castle Panic.

  • Includes all components from all the games
  • Revised, comprehensive rulebook
  • 7 Promo cards and 5 promo towers
Castle panic Contents

Castle Panic was released in 2009 and quickly became a cooperative classic. Great for a lighter experience or as a gateway game for introducing new players.

 

The Wizard's Tower Contents

The Wizard’s Tower introduces magic, new cards, bigger, and stronger monsters, troublesome Imps, and fire.

The Dark Titan Contents

The Dark Titan features the most powerful enemy yet, Agranok, and his army. Plus the Cavalier and Support tokens that come to the players’ aid.

 

 

Engines of War Contents

Engines of War brings the Engineer, which lets players build powerful new weapons and traps, while new monsters attack with siege engines.

Castle Panic Big Box Promo Items

Promo Cards

Feather, Any Color Hero, Crossbow, Jury Rig, Fickle Fortune, All for One, Agranok Level 6

Promo Towers

2015–2019

 

Announcing My First Castle Panic!

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My First Castle Panic Box

My First Castle Panic Box

MSRP $19.95 | Ages 4+ | 1-4 Players | 20 minutes

Fireside Games is excited to announce My First Castle Panic, a new preschool version of Castle Panic, the classic tower defense board game. Like its predecessor, My First Castle Panic is a cooperative game in which players work together to defend their castle. However, the game play has been simplified in the preschool version to allow children ages 4 and up to play independently. While Castle Panic has won many awards and is a great family game, younger players can have difficulty participating because of the reading required. My First Castle Panic removes the reading requirement and fosters the development of educational skills, such as identifying colors and shapes, problem solving, and turn taking.

My First Castle Panic Whole Game - Large

The edge-of-your-seat excitement has been maintained even with the preschool-friendly rules. Monsters follow a single path toward a single, large, eye-catching castle, protected by one wall. Each step toward the castle is identified by a color and a shape. Players hold cards in their hands with cute defenders who also have a color and shape. When a card is played that matches the location of the monster, that monster is captured and thrown in the dungeon. Tension builds as more monsters are placed and move along the path toward the castle. If the castle is destroyed, the players lose. But if it stands when all the monsters are in the dungeon, the players win.

My First Castle Panic features gorgeous art by Cam Kendell and is a great way to introduce children to the fun and challenge of board games. Look for it in stores worldwide March 6, 2019.

My First Castle Panic

My First Castle Panic Box
My First Castle Panic Box

Available Now!

In My First Castle Panic, a group of monsters is racing out of the woods and coming right at your Castle! Players need to catch all the monsters before they smash the Castle flat. Send out your brave defenders to match the color and shape of the space where a monster is to catch it. But watch out! The monsters move closer to the Castle every turn, and more monsters keep coming!

  • No reading required.
  • Teaches matching, strategic thinking, taking turns, and more.
  • Cooperative gameplay means no sore losers.
  • Preschoolers can play independently.

 

 

Reviews

Awards

My First Castle Panic Whole Game - Large

Designed by Justin De Witt

Art by Cam Kendell

Number of Players: 1-4, Ages 4+, 20 Min

Learn How to Play

Download a copy of the RULES for My First Castle Panic (700 Kb PDF).

 

 

Game Includes

• 1 Game Board
• 1 Castle Piece
• 1 Wall Piece
• 26 Castle Cards
• 16 Monster Tokens
• 4 How-to-Play Cards
• 1 Rulesheet

My First Castle Panic - Whole game

Overview

Based on the best-selling cooperative hit Castle Panic, My First Castle Panic now brings the same exciting, edge-of-your-seat, team-based experience to even younger players. Streamlined gameplay teaches strategic thinking, as players work to match colors and shapes, all while planning ahead, taking turns, and cooperating.

Each player’s turn consists of these 4 steps in this order:

1. Draw 1 card
2. Play 1 card from your hand
OR
Ask for help from 1 other player
3. Move the monsters
4. Draw 1 monster token

The players win if they catch all the monsters and the castle is still standing. If the castle gets knocked flat, the players lose.

My First Castle Panic Board

The board features a winding path with the monsters starting on the left side and spaces for the wall and castle on the right. Spaces along the path feature a unique color and shape that the players must match to catch the advancing monsters.

The castle and walls are easy to assemble and look great when towering over the board.

Most of the monsters are goblins, but there are 3 special monsters with unique powers that will keep the players on their toes.

 

 

Catching monsters means playing a card that matches the color (red, green, or blue) and the shape (circle, square, or triangle) of the space the monster is in.

Special cards allow players to catch monsters in a space of any color or any shape, to return a monster to the draw pile, or to rebuild the wall.

The bottom of the box features a Dungeon, where captured monsters are kept.

Gen Con 2018: Booth 2455

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Gen-Con-2018

Planning for Gen Con always feels a little bit like planning for a wedding. You worry about every little detail, but at the end as long as you marry up happy gamers with fun games that you’ve proudly raised and sent off into the world, you’ve done your job.

 

This year is no exception. We are excited this year to show you Remnants and Grackles. Drop by and hang out with us in booth 2455. We’ll have fun showing you our new games, showing you the promo for Remnants, and offering you some special convention deals. We’ll even have limited quantities of both Remnants and Grackles available for sale.

 

Demos: If you are looking to try out our new games, Remnants and Grackles, we can set you up. We’ll also have demos of Hotshots, Kaiju Crush, Castle Panic with The Wizard’s Tower, and Here, Kitty, Kitty! going.

 

Promos: With a purchase of any game, you’ll receive a free promo. We have the special Giant Scorpion promo card for Remnants. You can also simply buy a promo if you already own the game.

 

Pin Bazaar: This year we’re participating in the Pin Bazaar! Fans of Castle Panic will love the Monster Face pin we’ve designed. We do have limited quantities, so make sure you get yours early.

Gen-Con-Monster-Pin

 

Deals: In addition to all of the games in our catalog, we will have a special discount bin where you can pick up games before they go out of stock.

 

We’re so excited to see you there! Safe travels!

 

 

 

The 3rd Annual International Panic Day

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Panic-Day

Castle-Panic

We’re thrilled to be celebrating our 3rd annual International Panic Day! What started out as a funny way of observing a silly holiday has turned into a great way of sharing the love of Castle Panic.

 

This year, we are celebrating on June 2 with new Castle Panic Event Kits. Each kit supports 16 players and offers 3 different game formats: casual play, team play, and scenario play.

  • Casual play is noncompetitive and offers new players the opportunity to learn this evergreen, cooperative game.
  • Team play provides a group competitive experience in which teams add up slain monsters to win prizes.
  • Scenario play offers a unique, exclusive way to play Castle Panic. In this format, 2 teams play head-to-head in Nightmare Mode, throwing their slain monsters into the forest of the competing team. The goal is to have the last tower standing. And it is a fast blast!

 

Each participant receives a new promo card. Team and scenario play winners receive exclusive suede Monster bags (as does the Event Coordinator). Runners up go home with Monster-eye game totes. And the person who most contributes to the spirit of the event is awarded the Defender of the Realm pin.

 

Kits include the rewards listed above as well as event instructions, an event sign-up sheet, and 2 demo copies of Castle Panic. An Add-On Kit is also available without the demo copies. Retailers may contact distributors for pricing and to place orders.

 

For retailers and distributors, we also have the following marketing assets here.

 

  • images of the kit contents
  • web banners
  • shelf-talker (to place below Castle Panic)
  • Facebook ads (with and without text)
  • 1920×1080 in-store TV ads

 

Hope to see you at your local game store this June 2 to celebrate!

 

2018-Event-Kit

 

Castle Panic Event Kit

Stock number: FSD 1001EK1

 

Castle Panic Event Kit Add-On

Stock number: FSD 1001EK2

 

New for International Tabletop Day

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ITTD-Promo-Pack-Sticker

 

It’s that time again! The 2018 International Tabletop Day is April 28, and Fireside Games has joined with Geek & Sundry to bring you a promo pack to help celebrate.

ITTD-Promo

Each pack includes the new 2018 International Tabletop Day Tower for Castle Panic and 9 or our best-loved promos for $9.95 MSRP to retailers only. This is a $50 value!

 

Orders are due March 16 and can be placed with these participating distributors:

    • Alliance
    • ACD
    • GTS
    • Southern Hobby
    • Coqui (through PHD)
    • Asmodee Europe (formerly Esdevium)
    • Universal
    • VR Distribution
    • Polaris
    • Enigma
    • Let’s Play
    • Ludus

Possible promos include:ITTD-Promo-Pack

MSRP: $9.95 ($50 value)

Stock number: FSD 1001PB

Orders due: March 16, 2018

 

 

 

International Panic Weekend

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International Panic Weekend 2017

(UPDATED 6/23)

For a variety of reasons, we had decided not to celebrate International Panic Day this year, but after a groundswell of requests, we thought a small-scale event would be nice. One thing led to another, and now we are thrilled to report that between June 29 and July 2, we will have 137 stores spanning 44 states and 3 countries opening their doors and teaching people how to play Castle Panic and Munchkin Panic.

For the event, we’ve created a new Castle Panic promo, called Fickle Fortune.  And for Munchkin Panic, we have the original Bookmark of Free Masonry.

Panic Day Promos 2017

To see if there is a participating store near you, check out the list below. Have a great time playing Castle Panic and Munchkin Panic. Enjoy the day and the promos!

 

Alabama

Quality Collectibles (Jasper)

Gamers N Geeks (Mobile)

Game Time Hobbies (Opelika)

 

Alaska

Gateway Games (Ketchikan)

 

Arkansas

Dragon’s Keep Gaming Room (Fayetteville)

Mena Game Lounge (Mena)

Imagine! Hobbies & Games (Sherwood)

 

Arizona

Imperial Outpost Games (Glendale)

WesterCon 70 (Tempe)

 

California

Paladin’s Game Castle (Bakersfield)

Games of Berkeley (Berkeley)

Crazy Squirrel Gaming Store (Fresno)

The Dice House (Fullerton)

Comic Quest (Lake Forest)

At Ease Games (San Diego)

Empire Collectables (San Diego)

Crazy Fred’s (San Diego)

Pair A Dice Games (Vista)

 

Colorado

Shep’s Games (Aurora)

 

Connecticut

Your Friendly Neighborhood Tabletop Shop (Newington)

 

Florida

Gods & Monsters (Orlando)

Kitchen Table Games (St. Petersburg)

 

Georgia

Tyche’s Games (Athens)

Quest Comic Shop (Carrollton)

 

Hawaii

Other Realms Ltd (Honolulu)

The Armchair Adventurer (Honolulu)

 

Idaho

Safari Pearl Comics (Moscow)

Infinite Heroes Games (Nampa)

 

Illinois

Castle Perilous Games & Books (Carbondale)

Da Sorce (Chicago)

Fair Game (Downers Grove)

 

Indiana

Reader Copies (Anderson)

Better World Books (Goshen)

Castle Comics and Cards (Lafayette)

 

Iowa

The Hobby Corner (Iowa City)

 

Kansas

Boom Comic Shop (Lawrence)

Collector’s Cache by Feral Events (Olathe)

 

Kentucky

Hobby Town (Bowling Green)

Comics 2 Games (Florence)

 

Lousiana

Plus 1 Gaming (Metairie)

Mechacon 2017 (New Orleans)

 

Maryland

Xpanding Universe (Aberdeen)

Canton Games (Baltimore)

Play More Games (Gaithersburg)

Dream Wizards (Rockville)

 

Massachusetts

Round Table Games (Carver)

Greenfield Games (Greenfield)

 

Michigan

Acropolis Games (Adrian)

Dreams of Conquest (Bay City)

TC Paintball (Traverse City)

TC War Room (Traverse City)

Imperium Games (Wixom)

 

Mississippi

maCnarB Gaming (Gautier)

Tupelo Sportscards and Games (Tupelo)

 

Missouri

Capital City’s Game Emporium (Jefferson City)

CCYDNE Hobbies (Lebanon)

 

Minnesota

Lionheart Games (Waite Park)

 

Montana

Orion’s Keep Games (Hamilton)

 

Nebraska

The Game Shoppe (Bellevue)

Game On – Grand Island (Grand Island)

Game On – Kearney (Kearney)

Hobbytown USA (Lincoln)

Gauntlet Games (Lincoln)

Game On – McCook (McCook)

Game On – North Platte (North Platte)

The Game Shoppe (Omaha)

 

Nevada

Little Shop of Magic (Las Vegas)

Games Galore (Reno)

 

New Hampshire

Double Midnight Comics (Concord)

The Relentless Dragon (Nashua)

 

New Jersey

The Bearded Dragon Games (Bernardsville)

Arcana Toys, Games, and Hobbies (Washington)

 

New Mexico

Zia Comics and Games (Las Cruces)

 

New York

Alterniverse (Hyde Park)

The Game Gamut (Pittsford)

The Arena (West Babylon)

Freakopolis Geekery Inc. (Whitehall)

 

North Carolina

Hillside Games (Asheville)

The Spot (Newton)

Red Door Games (Richlands)

The Comic Monstore (Salisbury)

DreamDaze Comics, Fun, & Games, Inc. (Wilson)

3 Blind Dice (Winston-Salem)

 

North Dakota

Force of Habit Hobby Shop (Minot)

 

Ohio

Sci-Fi City (Cincinnati)

The Rook OTR (Cincinnati)

Flying Monkey Comics and Games (Delaware)

Beyond the Board (Dublin)

Fun Factory (Mt. Gilead)

Barnes & Noble (Pickerington)

Checkmate (Toledo)

 

Oregon

Funagain Games (Eugene)

Guardian Games (Portland)

 

Pennsylvania

Mister J’s Asylum (Muncy)

Six Feet Under Games (New Holland)

AnthroCon (Pittsburg)

The Games Keep (West Chester)

 

South Carolina

Firefly Toys & Games (Columbia)

Boardwalk Games (Greenville)

 

Tennessee

Pair A Dice Games (Athena)

The Game Cave (Hermitage)

 

Texas

Wonko’s Toys and Games (Austin)

Clockwork Games & Events (College Station)

Cards and Comics Connection (Conroe)

Dragon’s Lair (Houston)

Ettin Games (Houston)

Flash Candy and Toys (Lockhart)

Three Suns Unlimited (Longview)

Sockmonkey Junction (Mansfield)

Fleur Fine Books (Port Neches)

The Gaming Goat (Spring)

Gerard’s Gaming and LAN Center (Webster)

 

Utah

Gunjah The Bead Forest (Cedar City)

Game Grid (Layton)

Blackfyre Games (Pleasant Grove)

High Gear Games & Hobbies (Salt Lake City)

Gameland World (Spanish Fork)

 

Virginia

The Island Games (Centreville)

 

Washington

Mox Boarding House (Bellevue)

Uncle’s Games, Puzzles, & More—CrossRoads Mall (Bellevue)

Diversified Games (Chehalis)

Fantasium Comics & Games (Federal Way)

Uncle’s Games, Puzzles, & More—Redmond Town Center (Redmond)

Shane’s Big League (Renton)

The Comic Book Shop (Spokane)

Uncle’s Games, Puzzles, & More—Downtown Spokane (Spokane)

Uncle’s Games, Puzzles, & More—Spokane Valley Mall (Spokane Valley)

Uncle’s Games, Puzzles, & More—Tacoma Mall (Tacoma)

 

Wisconsin

Lake Geneva Games (Lake Geneva)

Let’s Play (at the Gnome Games booth) (Appleton)

Pegasus Games (Madison)

 

West Virginia

Nerd Rage – Morgantown (Morgantown)

J and M’s Used Bookstore (Parkersburg)

 

Wyoming

Games of Chance (Riverton)

Games of Chance – Flying Eagle Location (Riverton)

 

Canada

Dragon’s Den Games (Saskatoon, Saskatchewan)

 

New Zealand

King of Cards (Auckland)

 

Engines of War How-to-Play Videos!

Posted on
How to play Engines of War video

If you’ve been wondering what it’s like to build catapults, lay traps, and fight off siege engines in Engines of War, the 3rd expansion to Castle Panic, we’ve got what you need! You can now check out our Engines of War how-to-play videos to learn how to use the Engineer to build equipment, survive the Shaman, and more.

If you’re already a pro at building and want to combine Engines of War with the other expansions, check out our videos for playing with The Wizard’s Tower and The Dark Titan!

If you’re ready to try your hand at all this crafting, pick up a copy of Engines of War and experience how the Panic is building!

Engines of War Demos Roll On!

Posted on
Engines of War Builds the Panic

Engines-of-War-Available-Now

Time to add ballistas, catapults, and spring traps to Castle Panic! Game stores across the USA will be hosting free Engines of War demos January 7–8. Read all about the game here, and find a participating store near you from the list below to start building your own engines of war!

Arkansas

Dragon’s Keep Gaming Room (Fayetteville), 479-249-8888

 

Arizona

Imperial Outpost Games (Glendale), 602-978-0467

 Game Depot (Tempe), 480-966-4727

California

Comic Quest (Lake Forest), 949-951-9668

Crazy Squirrel Game Store (Fresno), 559-431-0188

Game Kastle (Fremont), 510-651-4263

 

Colorado

Crit Castle Games (Aurora), 303-745-4140

Shep’s Games (Aurora), 303-690-0566

Enchanted Grounds (Littleton), 303-795-0772

 

Connecticut

Regency Gaming (Mashantucket), 860-917-1111

YFN Tabletop Shop (Newington), 860-436-2213

 

Florida

Emerald City (Clearwater), 727-398-2665

 

Georgia

Heroes and Villains (Warner Robins), 478-322-0004

Prime Time Gaming (Macon), 478-257-7018

Tyche’s Games (Athens), 706-354-4500

 

Idaho

Gameopolis (Idaho Falls), 208-529-8026

Safari Pearl Comics (Moscow), 208-882-9499

 

Illinois

Red Raccoon Games (Bloomington), 309-828-9196

 

Indiana

Deck Factory Gaming Center (Fort Wayne), 260-498-2153

Good Games Indianapolis (Indianapolis), 317-493-1423

Secret Door Games (Elkhart), 574-350-2295

 

Kansas

Wizard’s Asylum (Wichita), 316-262-6642

 

Kentucky

Legendary Games (Richmond), 859-575-7284

The Louisville Game Shop (Louisville), 502-456-2734

 

Maryland

Looking for Games (Rockville), 301-378-8550

Neverland Games (Hagerstown), 301-739-4263

Play More Games (Gaithersburg), 240-801-9375

Walt’s Cards and Games (Dundalk), 301-466-9603

 

Michigan

Acropolis Games (Adrian), 517-577-6192

Destiny Games (Canton), 734-404-5548

The Gamer’s Wharf (Grandville), 616-551-3881

Pandemonium Games and Hobbies (Garden City), 734-427-2451

TC War Room (Traverse City), 231-943-0248

 

Mississippi

Dark Knights Gaming (Long Beach), 228-236-7580

 

Missouri

Game Nite (St. Louis), 314-270-8440

Cards ‘n Stripes Games (Republic), 417-647-5151

The Fantasy Shop, South County (St. Louis), 314-842-8228

 

North Carolina

Cape Fear Games (Wilmington), 910-798-6006

Red Door Games (Richlands), 910-430-0132

Scott’s Collectibles (Kannapolis), 704-784-2277

 

Nebraska

The Game Shoppe (Omaha), 402-991-8699

Gauntlet Games (Lincoln), 402-420-5060

Sparta Games (Omaha), 402-934-8330

 

Nevada

Games Galore (Reno), 775-826-7788

 

New Jersey

Arcana Toys Games and Hobbies (Washington), 908-223-1120

Elite Battlegrounds (Green Brook), 732-424-0744

The Game Room Store (Woodbridge), 732-636-1111

 

New York

Alterniverse (Hyde Park), 845-233-4234

Dragon Snack Games (Buffalo), 716-833-0740

The Game Gamut (Pittsford), 585-218-0988

Legendary Realms Games (Plainview), 516-595-7088

 

Ohio

In the Ball Park (Lancaster), 740-653-5955

The Rook OTR (Cincinnati), 513-954-8191

 

Oregon

Haven Gaming (Salem), 503-990-7570

Red Castle Games (Portland), 503-774-4263

 

Pennsylvania

The Game Table Café (Mechanicsburg), 717-695-0836

 

Tennessee

The Game Cave (Hermitage), 615-678-5768

 

Texas

Dragon’s Lair (Houston), 832-761-0072

Flash Candy and Toys (Lockhart), 512-668-5075

 

Utah

Game Haven (St. George), 435-627-0616

Fongo Bongo Games (Riverton), 801-938-5962

Mystic Hobby Games (Sandy), 801-571-8258

 

Virginia

The Island Games (Centreville), 515-599-0360

 

Washington

Fantasium Comics & Games (Federal Way), 253-874-3084

 

Wisconsin

The GameBoard (Sheboygan), 920-453-4263

I’m Board! Games and Family Fun (Middleton), 608-831-6631

Pegasus Games (Madison), 608-833-4263

Check Out the Rules for Engines of War!

Posted on
Engines of War Rules

Engines of War, the 3rd expansion to Castle Panic, hits stores in just a few weeks! Here’s your chance to check out the rules and prepare yourself for the next siege of your Castle. Learn how to build and fire Catapults, Ballistas, and deploy Spring Traps. You’ll want to learn about your enemy as well so you can better face the Breathtaker and Shaman. Don’t forget to ready your defenses against the Battering Ram, Siege Tower and War Wagon.

It’s all here, so download a copy now and prepare for battle!

Engines of War Rules

Wizard World Comic Con Austin!

Posted on
Wizard World TV

Last weekend was Wizard World Comic Con Austin, and it was a great show!

We arrived on Thursday to set up our booth and were immediately put in a good mood. The Austin Convention Center is what’s known as a “Drive-On” show, which means they allow vendors to drive their vehicles right onto the show floor to load and unload. Since we usually have to transport all of our booth materials into a show from parking lots that are far away, we really appreciate this. Boy does being able to park the van right next to the booth make setup easy!

Setup at Wizard World Comic Con

Wizard World Booth Ready

The show started on Friday afternoon, and we immediately got to work showing people all the fun to be had with cats, airships, and spaceships. Comic Cons are known for lots of amazing costumes, cosplay, and crazy creatures, and Austin was no exception. The aisles were filled with bow-tied Doctors, Harley Quinns, Stormtroopers, and more. We managed to grab a few photos of some of our favorites, including this amazing rendition of Khan.

Wizard World Khan
See more at http://bit.ly/2d4tefv

We also fell in love with/were terrified by this father and son Predator duo.

Wizard World Predators
Did you notice what he’s holding?

Of course, another big draw to a Comic Con is the chance to meet all sorts of celebrities from movies, TV, books, and all corners of the geek universe. This show featured Sebastian Shaw (The Winter Solider), Bruce Campbell, and tons of other famous faces. We’ll admit you don’t get into the board game hobby without being a bit of a geek yourself, and we weren’t going to miss the opportunity to meet some of our favorites. Since we just happened to have Star Trek Panic with us, and William Shatner was at the show (coincidence?), we had to get a photo taken of all of us.

Wizard World Shatner

He was super nice, and it was great to meet the man behind the Captain in person after all these years!

He even autographed a copy of the game.

Signed Star Trek Panic

There were two more guests that I was especially excited to see. If you saw the TableTop episode featuring Castle Panic, you might remember Yuri Lowenthal and Tara Platt being pretty darn entertaining. Well, they were at the show this weekend, and I can confirm that they are also pretty darn nice people! Not only did they happily sign my copy of Castle Panic, but we chatted for a few minutes. I learned they still play the game at home, and I even got to hug Yuri. It was pretty awesome!

Wizard World Signed Castle Panic

I now have signatures from 3 of the 4 players on the Castle Panic TableTop episode on 1 cover. All I need is Andre the Black Nerd, and I’ll have the complete set!

I took a side trip to get my album cover to the original Flash Gordon soundtrack signed by Flash Gordon himself, Sam Jones! Hey, it can’t ALL be about work, right?

Flash! A-aaaaah!

It turns out that we even made a (very) short appearance on the local morning news show when they did a feature on the convention. How cool is that?!

Wizard World TV

We met tons of great people at the show and had a blast introducing people to our hobby. If it sounds like something you’d like to experience for yourself, there is probably a Comic Con coming to a city near you. Check out their complete schedule here, and let your geek flag fly. Trust us, it’s worth it!

The Panic Line Variations: Similar Elements. Worlds of Difference.

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Panic Line Variations

 

Panic Line Variations

 

One of the best developments to come out of Star Trek Panic is a better understanding of the whole Panic line. It would drive us crazy when we’d be at a convention happily demoing and we’d overhear this conversation between two friends walking by.

Friend 1: Ooo, Dead Panic. What’s that?

Friend 2: That’s just Castle Panic with zombies.

“No!” we wanted to say, “It’s a whole different experience! Come back! We’ll show you!”

Panic Line VariationsNow, friends are debating which variation in the Panic line is their favorite. That, of course, means they are talking about the differences among the games. To help the discussion, here are the ways each game connects and differs in the Panic line.

 

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Castle Panic

Overview: Castle Panic is the cornerstone of the Panic line and what started it all. It’s a friendly, cooperative tower-defense style experience that appeals most to light gamers and families. It’s often referred to as a gateway game, a game that can be used to introduce new people to the board game hobby. It’s the nicest of the Panics.

How It Plays: In Castle Panic, you work together to defend the 6-tower castle in the center of the board against the monsters coming out of the forest at the edge of the board. The board is set up in colored concentric rings that the monsters move through to get to the castle in the “bull’s eye.” You use cards to hit and slay the triangular-shaped monsters in specific rings and colors. It’s like a conveyor belt of evil! When the monsters are hit, you rotate them down to show how many health points they now have. To win, you must slay all 49 monsters and have at least 1 tower left standing.

Panic Line Variations

How It Forms the Foundation: The concentric-ring design of the board, the triangular-shaped monster tokens, playing cards to hit/slay the monsters, and rotating the tokens to track damage are the elements shared by all of the variations in the Panic line. Beyond that, the ways that the other themes integrate with the system (changing objectives and rules and introducing additional mechanics) create unique experiences.

 

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Dead Panic

Overview: Dead Panic is the first variation in the Panic line and has a much more cinematic feel than Castle Panic. The way players excitedly retell the game afterward sounds more like a movie. The new mechanics make it a better choice for people with some experience playing modern board games, although this is not a brain-burner by any stretch. The lack of gore in the art makes it a good choice for families who enjoy a little zombie-slaying together as well. Our favorite memory of demoing this game was to a father and son, who had this exchange.

Son: Dad! I can’t believe you killed me with a chainsaw!

Father: Son, I had to! You were a zombie!

Dead Panic has also had a surprisingly strong appeal to tween girls. Something specifically empowering about cutting down all of those undead coming at you.

How It Plays: In Dead Panic, you play as characters in the game with special abilities. You search the hunting cabin in the center of the board for items and weapons you can use to hold the zombies at bay while survivors attempt to bring radio pieces to you. After assembling the radio pieces, you have to call the rescuers and make it out into their van in the woods to escape to safety. If you die in the process, you return as a zombie and fight against your former teammates. Players who have experience with Castle Panic often make the mistake of trying to defend the cabin. You will die doing that. This game is all about escaping the zombie apocalypse while you can.

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How It Differs: In addition to the introduction of characters that can move around the board and have abilities, the possibility of dying and returning on the opposite side of the battle, and the change in objective, Dead Panic also includes Event cards that change up the conditions of the board each round. And instead of simply marching straight toward the hunting cabin (as monsters move toward the castle), zombies are attracted to humans and will rotate toward any in their line of sight. Those changes create a completely new experience. No one has ever played Dead Panic and said, “Yeah, that’s just like Castle Panic.” Usually, they breathlessly jump up from the table and yell, “I can’t believe we made it out!”

 

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Munchkin Panic

Overview: Munchkin Panic is most like Castle Panic in its basic play. That was a decision to introduce Munchkin players to the foundational Panic mechanics before throwing them into the full Munchkin-meets-Castle-Panic experience that the More Munchkin Mini-Expansion provides. We should have known better. No need to coddle a Munchkin player after all!

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How It Plays: In the basic setup, you work together to defend the castle towers against the Munchkin monsters emerging from the forest. Unlike in Castle Panic, these monsters are carrying treasure. When you slay the monsters, you draw cards from a treasure deck that you can combine with the Castle cards for stronger attacks. The Castle deck also now includes Curse cards that you can use to thwart opponents and end up with the highest monster-point count. Playing for individual points is one way to play Castle Panic, but it is the ONLY true way to play Munchkin Panic.

How It Differs: The differences really shine with the More Munchkin Mini-Expansion. (Did we mention that it’s included in the base game? It is! I know, right?!) With the expansion, you no longer have to defend that needy castle. It’s all about the points. In fact, if you are in the lead, you might want to play Monster Enhancers to help take down some towers and end the game quicker. Now the card combos take on a deeper dimension, and the negotiating gets intense. No polite, mutually beneficial trades happening here. It’s all about the art of the deal! You also pick a character based on the Races and Classes from Munchkin and use their ability to gain an advantage. Unlike Dead Panic, though, the characters do not appear in the game and are not in any danger themselves. Why risk your own skin?

 

 

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Star Trek Panic

Overview: The latest entrant to the Panic line has brought a whole new level of excitement. (Munchkin Panic is a little jealous. Dead Panic is eating brains—again. Castle Panic just wishes everyone would get along.) The objective here is to fend off enemy threats while trying to complete 5 missions. It comes with a model U.S.S. Enterprise that players maneuver (what?!), the enemy’s attacks are ranged, and the defensive responses are based the direction the Enterprise is facing. There might also be a little cloaking going on . . .

Panic Line Variations

How It Plays: Players work together as members of the original Star Trek crew, with special abilities drawn from their functions on the T.V. series, to defend the Enterprise while completing 5 missions. The missions are based on episodes from the original series and the classic Klingon, Romulan, and Tholian enemies provide a lot of the Star Trek flavor.

How It Differs: The prime difference (see what we did there?) is in the change in objective. You must complete missions while defending the central structure (in this case, the Enterprise). Completing a mission may require committing certain cards, maneuvering the Enterprise, and more. It borrows the concept of how character abilities work from Dead Panic, but the actual abilities are based on the world it’s set in (Star Trek, for those not following along). There is no discarding. You get what they came to space with. (OK, you do get to draw and trade each turn.) During the Play Cards phase, you may also maneuver the ship 1 space clockwise, counter-clockwise, or forward. And a lot of decision-making goes into whether to use cards in defense/repair of the Enterprise or in completion of the missions.

The best thing about the Panic line variations is that you don’t have to choose. Let your mood pick your Panic. Up for a friendly, welcoming game? Castle Panic’s the one. Ready for a heart-pumping, edge-of-your-seat, “will-we-make-it-out-alive?!” time? Dead Panic will do the trick. Need a back-stabbing, treasure-grabbing good time? Munchkin Panic pairs nicely. Feeling bold, adventurous, and ready to reunite the crew? Star Trek Panic does the job. It’s all about choosing your experience.

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For more on the differences between Castle Panic and Dead Panic.

 

Here’s a teaser for Star Trek Panic (that attention-hog).

 

And for how-to-play videos of all of our games check this video out.

Engines of War Builds the Panic

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Engines of War Builds the Panic

022First, the Monsters came crashing out of the Forest hurling Giant Boulders at anything in their path, visiting Plagues on Archers, Knights, and Swordsmen, and banging up against Fortifications and Walls as they rushed to tear down the Castle Panic Towers.

Then, The Wizard’s Tower brought magic, fire, and flying Monsters to mix, and The Dark Titan brought . . . well, the Dark Titan! And his conniving comrades, the Dark Sorceress, the Boom Troll, and Elite Monsters.

Engines of War Builds Panic

Now, Engines of War builds the panic with Monsters rolling back into battle with a Siege Tower, War Wagon, and a Battering Ram. This time, they’re bringing a Shaman, Breathtaker, and Goblin Saboteurs, too. Good thing the Castle defenders have an Engineer on their side to build Catapults, Ballistas, Barricades, Spring Traps, Pits, and Walls.

Engines of War Builds Panic

You’ll have a blast working together to build weapons with Resource Cards that add a new, light economic mechanic to the game. Engines of War can be played with Castle Panic alone or with The Wizard’s Tower and/or The Dark Titan. It plays in an hour, accommodates 1–6 players ages 12 and up, and has an MSRP of $17.95. Look for it in stores this November, and read more about the game here.

Engines of War Builds Panic

The Dark Titan Wins Origins Award!

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Origins Award Winner

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Origins Game Fair was last week and it was a blast! We had a booth in the Main Exhibit Hall and ran demos of Here, Kitty, Kitty!, Dastardly Dirigibles (releasing July 6), and Star TrekTM Panic® (available now!). Our booth was so busy and we got to see so many familiar faces and make some new friends.

We had the designer of Here, Kitty, Kitty! in the booth playing with attendees and the artist, Tony Steele, was back in the art area drawing cats on boxes for anyone who picked up a copy and asked nicely.

Star TrekTM Panic® received lots of attention and we had demo after demo of excited gamers devouring the latest variation in the Panic Line.

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Saturday of the show happened to coincide with International Panic Day and it was fun to see Social Media explode with posts from Friendly Local Game Stores around the country hosting events in-store to celebrate the day, while we played the latest variation with attendees at the show.

The biggest thrill of the show was at the Origins Awards ceremony Saturday night when it was revealed The Dark Titan, the second expansion to Castle Panic®, was the winner of the Fan Favorite award for the Gaming Accessory category! Thanks fans!

Anne-Marie De Witt, our CEO, accepted the award on behalf of Fireside Games because Justin De Witt, the designer and Chief Creative Officer for the company, was back at home in Texas working on the THIRD expansion. You can expect more news on that game to be coming VERY SOON!

Castle Panic and the first expansion, The Wizard’s Tower, were both Origins Awards Nominees in their respective release years, so you know the whole line is good. Fans really love the toughness of Agranok in The Dark Titan and we appreciate all the support and dedication to this line you, the fans, bring every time you see us at a show or a local game store.

Thanks to all of you for making Origins Game Fair 2016 such a success and so much fun. We’ll see you there next year. And remember… Just PANIC and Play Games!

Save

International Panic Day 2016

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Join us on June 18th when we celebrate International Panic Day (yes, it’s a real thing) the only way we know how . . . with GAMES!

You can participate in the fun by visiting one of the stores listed below that will be providing FREE demos of the various games in our Panic Line. You can also host a game day with your friends and help spread the Panic!

If you are playing our games that weekend, please tag us in your social posts with #PanicDay and let’s see how far we can get this thing to go.

Don’t forget we have lots of helpful How To Play videos on our YouTube Channel if you run into a tricky situation and need a little guidance. There’s no shame in asking for a little help, especially when you are clearly panicking!

And don’t forget our special Panic Line Bundle will be available starting June 18! It includes one copy each of Castle Panic®, Dead Panic®, and Munchkin® Panic®. Each of these variations offers a different set of objectives and gameplay twists for a variety of game play experiences each time you sit down at the game table.

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Each game in the bundle comes with an EXCLUSIVE promo piece only available in this bundle and the bundle is only available through brick and mortar game stores!

RETAILERS! Are you hosting an in-store event? Not on the list below? Contact Us and let us know so we can add you to the list!

STORE NAME LOCATION
Dragon’s Keep Gaming Room Fayetteville, AR
Imperial Outpost Games Phoenix, AZ
Game Kastle Fremont, CA
Crit Castle Games Aurora, CO
Dragon’s Lair Wallingford, CT
Emerald City Clearwater, FL
Smallville Hobby Store Macon, GA
Tyche’s Games Athens, GA
The Armchair Adventurer Honolulu, HI
GameQuest Fort Wayne, IN
Game Preserve Indianapolis, IN
Better World Books Goshen, IN
Secret Door Games Elkhart, IN
TableTop Game & Hobby Overland Park, KS
Boom Comic Shop Lawrence, KS
A+ Comics and Games Lexington, KY
Hobbytown USA Frederick, MD
Brainstorm Comics & Gaming Frederick, MD
Acropolis Games Adrian, MI
TC War Room Traverse City, MI
Game Nite St. Louis, MO
Dark Knights Gaming Long Beach, MS
maCnarB Gaming Gautier, MS
Penta Smite Gaming Pearl, MS
Red Door Games Richlands, NC
Spielbound Omaha, NE
The Game Shoppe Bellevue, NE
Arcana Toys, Games, and Hobbies Washington, NJ
Elite Battlegrounds Green Brook, NJ
The Game Room Store Woodbridge, NJ
Alterniverse Hyde Park, NY
Legendary Realms Games Plainview, NY
Rockin’ Rooster Comics & Games Cincinnati, OH
Six Feet Under Games New Holland, PA
The Temple Games Pawtucket, RI
The Game Cave Hermitage, TN
The Next Level Games Madison, TN
Clockwork Games & Events College Station, TX
The Island Games Centreville, VA
Leesburg Hobbies & Collectibles Leesburg, VA
The Compleat Strategist Falls Church, VA
Diversified Games Chehalis, WA
Pegasus Games Madison, WI
The GameBoard Sheboygan, WI
Lost Legion Games & Comics, The Rifleman South Charleston, WV

That’s A LOT of places to PANIC! We hope you can join us for the fun.

Let us know what games YOU’LL be playing on International Panic Day in the comments!