The Panic Line: Similar Mechanics, Unique Experiences
The Panic line is a series of games that share some basic mechanics but that play differently and provide gamers with unique experiences. The line includes both expansions and variations. Download this image as a PDF (1.35MB)
Castle Panic and Its Expansions
Castle Panic is the first game in the Panic Line. It is a cooperative, tower defense game for 1-6 players.
The Wizard’s Tower is the first expansion to Castle Panic. It adds new Monsters, fire, magic, and much more panic!
The Dark Titan is the second expansion to Castle Panic. It adds several new mechanics to both sides of the battle, with new Monsters and new support cards and tokens for players.
Variations in The Panic Line
Let’s take a closer look at the Variations in The Panic Line…
Dead Panic introduces new action-point driven gameplay with a focus on characters and their special abilities. A new survival-based objective means the panic doesn’t end until the players either escape or die trying. In which case they return to the game as one of the undead!
Munchkin Panic blends the all-for-one game play of Castle Panic with the all-for-me game play of Munchkin for a unique, semi-cooperative gaming experience.
In Star Trek™ Panic®, players take on the roles of Kirk, Spock, and other crew members of the U.S.S. Enterprise and work together to complete 5 missions, maneuver the ship, and fend off alien threats from the classic T.V. series.