Ham Helsing

Game box showing Ham Helsing and friends exploring a spooky forest
Game box showing Ham Helsing and friends exploring a spooky forest

Coming in 2022!

Ham Helsing comes from a long line of klutzy vampire hunting pigs. After his brother dies, the legacy rests with him. Time to put away the paintbrush and pick up the sword! This endearing, funny, irreverent, graphic novel debuted this summer at # 1 for Children’s Humorous Comics & Graphic Novels on Amazon and was the # 1 best-seller in Amazon’s Editor’s picks for books for ages 9–12! Now, Fireside Games is teaming with the creator, Rich Moyer, to bring the world of Ham Helsing to your table as a cooperative, adventure board game.

Join Ham and his friends and work together to save your bacon!

Designed by Justin De Witt

Art by Rich Moyer

Castle Panic Big Box

Castle Panic Big Box
Castle Panic Big Box

The Castle Panic Big Box now offers the base game and all 3 expansions: The Wizard’s Tower, The Dark Titan, and Engines of War together in one box with 7 promo cards and 5 promo towers.

Out of Print

Castle Panic Big Box Full Game

Designed by Justin De Witt

castle panic number of players 1 to 6, player ages 10 and up, time to play 1 hour

Learn How to Play

Download a copy of the RULES for the Castle Panic Big Box (4Mb PDF).

 

 

Game Includes

  • Castle Panic Contents:
    • 1 Board, 49 Castle cards, 49 Monster cards, 6 Walls, 6 Towers, 1 Tar token, 2 Fortify tokens, 1 die, 6 Order of Play cards, 12 plastic stands.
  • The Wizard’s Tower Contents:
    • 1 Wizard Tower, 1 plastic stand, 10 Castle cards, 22 Wizard cards, 19 Monster tokens, 18 Imp tokens, 6 Harbinger tokens, 6 Mega Boss Monster tokens, 12 Flame tokens, 6 Reference cards, 1 Monster draw bag.
  • The Dark Titan Contents:
    • 1 Agranok token, 5 Agranok cards, 5 Castle cards, 17 Monster tokens, 3 Support tokens, 1 Cavalier token, 1 plastic stand.
  • Engines of War Contents:
    • 1 Keep token, 1 plastic stand, 1 Engineer tile, 1 Task tile, 2 Spring Trap tokens, 2 Pit tokens, 2 Barricade tokens, 1 Catapult token, 1 Ballista token, 16 Resource cards, 11 Monster tokens, 3 Reference cards.
  • 1 Rulebook
  • 7 Promo cards (Feather, Any Color Hero, Crossbow, Jury Rig, Fickle Fortune, All for One, Agranok Level 6)
  • 5 Promo Towers (2015–2019)

Overview

To celebrate the 10-year anniversary of Castle Panic, we are proud to announce the Castle Panic Big Box! For the first time ever, fans can get the base game and all 3 expansions: The Wizard’s Tower, The Dark Titan, and Engines of War together in one box.

This amazing set also includes 7 promo cards and 5 promo towers, all in a collectible box with an organizer insert. This limited edition big box is the perfect way to complete a collection or to introduce new players to the world of Castle Panic.

  • Includes all components from all the games
  • Revised, comprehensive rulebook
  • 7 Promo cards and 5 promo towers
Castle panic Contents

Castle Panic was released in 2009 and quickly became a cooperative classic. Great for a lighter experience or as a gateway game for introducing new players.

 

The Wizard's Tower Contents

The Wizard’s Tower introduces magic, new cards, bigger, and stronger monsters, troublesome Imps, and fire.

The Dark Titan Contents

The Dark Titan features the most powerful enemy yet, Agranok, and his army. Plus the Cavalier and Support tokens that come to the players’ aid.

 

 

Engines of War Contents

Engines of War brings the Engineer, which lets players build powerful new weapons and traps, while new monsters attack with siege engines.

Castle Panic Big Box Promo Items

Promo Cards

Feather, Any Color Hero, Crossbow, Jury Rig, Fickle Fortune, All for One, Agranok Level 6

Promo Towers

2015–2019

 

My First Castle Panic

My First Castle Panic Box
My First Castle Panic Box

In My First Castle Panic, a group of monsters is racing out of the woods and coming right at your Castle! Players need to catch all the monsters before they smash the Castle flat. Send out your brave defenders to match the color and shape of the space where a monster is to catch it. But watch out! The monsters move closer to the Castle every turn, and more monsters keep coming!

  • No reading required.
  • Teaches matching, strategic thinking, taking turns, and more.
  • Cooperative gameplay means no sore losers.
  • Preschoolers can play independently.

Reviews

Awards

Designed by Justin De Witt

Art by Cam Kendell

Number of Players: 1-4, Ages 4+, 20 Min

Learn How to Play

Download a copy of the RULES for My First Castle Panic.

Game Includes

• 1 Game Board
• 1 Castle Piece
• 1 Wall Piece
• 26 Castle Cards
• 16 Monster Tokens
• 4 How-to-Play Cards
• 1 Rulesheet

My First Castle Panic - Whole game

Overview

Based on the best-selling cooperative hit Castle Panic, My First Castle Panic now brings the same exciting, edge-of-your-seat, team-based experience to even younger players. Streamlined gameplay teaches strategic thinking, as players work to match colors and shapes, all while planning ahead, taking turns, and cooperating.

Each player’s turn consists of these 4 steps in this order:

1. Draw 1 card
2. Play 1 card from your hand
OR
Ask for help from 1 other player
3. Move the monsters
4. Draw 1 monster token

The players win if they catch all the monsters and the castle is still standing. If the castle gets knocked flat, the players lose.

My First Castle Panic Board

The board features a winding path with the monsters starting on the left side and spaces for the wall and castle on the right. Spaces along the path feature a unique color and shape that the players must match to catch the advancing monsters.

The castle and walls are easy to assemble and look great when towering over the board.

Most of the monsters are goblins, but there are 3 special monsters with unique powers that will keep the players on their toes.

 

 

Catching monsters means playing a card that matches the color (red, green, or blue) and the shape (circle, square, or triangle) of the space the monster is in.

Special cards allow players to catch monsters in a space of any color or any shape, to return a monster to the draw pile, or to rebuild the wall.

The bottom of the box features a Dungeon, where captured monsters are kept.