San Angelo is small town in West Texas that was founded in the 1800’s when the U.S. constructed Fort Concho in an attempt to defend frontier settlers from hostile attackers. It seems very fitting then that San Angelo would be the final stop of The Dark Titan Cometh tour. After all, here is where many brave defenders would make their stand against one very hostile, 8-point attacker and his army of monsters!
San Angelo also happens to be the home of Specialties Games, Toys, & Gifts, one of our favorite stores that we first visited back in 2013 during our West by Southwest tour. We arrived on Monday afternoon and were quickly greeted by owners George and Linda Bell and a crowd of enthusiastic players. After visiting for a short time, we set up a game of Castle Panic, The Wizard’s Tower, and The Dark Titan and the great battle began!
The first game got off to a terrifying start after losing the Wizard’s Tower to a boulder early in the game. Our players fought on through a roller coaster of last-minute saves and heroic comebacks, but in the end the ominous foreshadowing from earlier in the game came true as a Trebuchet knocked down the last tower right after our heroes had cleared monsters from the Castle ring. There was much sadness.
But not for long!
Our second group of players (and 1 returning player from the first game) took their places around the table and the battle with Agranok was begun again.
This time our players kept their wits and their walls up, and things went much better. At least for a while . . . Then the Wizard’s Tower was destroyed and the game took a turn for the worse. Agranok was destroyed shortly after entering the battle, but he brought back 3 of his Heralds before succumbing to our defenders blows. The sudden appearance of the Orc Warlord pushed 2 Heralds into the Castle ring, and despite the players best efforts, the final tower fell under attack from a Herald, and the land was cast into darkness.
During all this medieval combat, we visited with our friend Rick Perez from Let’s Level Up as well as several other fans who we hadn’t seen since our 2013 visit. There were lots of games signed and cookies eaten as well. (Thanks to Linda for providing snacks!) It was a great afternoon and a fantastic way to finish off The Dark Titan Cometh Tour! We said our goodbyes, packed up the minivan, and headed out for a quick bite to eat before hitting the road for Austin and some well-earned rest.
With the tour ending, that means it’s your turn to finally face down Agranok! The Dark Titan will be officially available for sale on April 1st, and if you order it from our web store, you’ll receive the special promotional Level 6 version of Agranok that we’ve been handing out during the tour. This is an exclusive card that you won’t find anywhere else, so gather your friends and see if you can make your stand against the Dark Titan!
The second to last stop on The Dark Titan Cometh Tour was to one of our favorite stores, Game Depot in Tempe, Arizona. We first visited this great shop during our West by Southwest tour in 2013 and had a fantastic visit with a huge turnout, so we knew we were in for a good time. (Check out our blog post about that visit.) Sure enough, as we approached the store we could see our poster and postcards proudly displayed on the window and a huge crowd waiting for us inside.
We can’t say enough about the owners, Patty and David. They have turned their store into a community and never miss the chance to turn an event into a celebration. Patty even wore her WXSW button from 2013 and made an amazing wizard’s tower out of our games!
As soon as we walked into the store we were seeing familiar faces from our visit 2 years ago. Some of our smaller fans had gotten bigger and were now ready for the new challenges of the expansions. After hugs and hellos, it was time to get to fightin’ monsters! We set up 2 games ofCastle Panic with The Dark Titan and 1 game with Castle Panic, The Wizard’s Tower, and The Dark Titan and started filling seats.
One familiar face that we were glad to see again was our friend Noble Hess. He is our biggest fan in the area and acts as the Fireside Games unofficial ambassador at Game Depot. Just like back in 2013, he jumped right in and helped us out. We showed Noble how to play The Dark Titan, and he became our extra hand for the rest of the day, helping when we were too busy and answering questions that came up. Thanks again, Noble!
Agranok showed up throughout the day, varying in strength from level 1 to level 4, and even the promo level 6 for one brave group of gamers. (That didn’t work out so good for them, but they came close!) Some Castles survived and others were crushed, including one painfully classic moment where a player drew Draw 3 Monsters, Draw 4 Monsters, and the Goblin King all in one turn.
Through nail-biting victories and Castle-stomping defeats, everyone had a great time. It was nonstop Castle defending the entire day, with new games starting as soon as one game ended. We did have to pause every few minutes to sign a game or two for happy fans, which is always fun for us. It was great to see so many folks who enjoy our game come back years later to experience the next chapter in the story.
As the day wound down, we had our final victory and said goodbye to all the fantastic people that came out for the event. We enjoyed a late dinner with Patty, Dave, and Noble and then headed off for a well deserved rest. If you’re in the Phoenix area, or just passing through, you really owe it to yourself to visit Game Depot and say hi to the gang.
We’re headed to Specialities Games, Toys & Gifts in San Angelo, Texas (another store we fell in love with on the WXSW tour!), for an event on Monday, March 30th, at 4:00 p.m. that will be the final stop of The Dark Titan Cometh Tour!
Get a look at the bustling event at Game Depot in this video:
Thursday night was our last store visit in Utah, and we spent it at the Game Haven store in Tooele. (Pronounced “two-EL-uh” in case you aren’t from around here or haven’t spent weeks asking locals how to pronounce the names of their cities.)
We weren’t sure what to expect since Tooele is a smaller town outside of Salt Lake, but Riley, the store owner, did a great job promoting the event, and we were busy all night!
We had a fun group of fans show up who were excited to see the new expansion and meet The Dark Titan up close and personal. Our initial group included a first-timer, so we let them experience just Castle Panic with The Dark Titan to see what that is like.
Before they had even finished their first turns, a double boulder combination took out 2 Towers and left them on the defensive. The pulled together quickly and drove off the next few waves, even slaying Agranok before he could cause too much damage. Things got hairy for a while, but in the end the last monster fell with a tower still standing, and our heroes erupted into a furious hurrah.
Before we could even say goodbye and set up the next games, we had new players lined up and waiting to get their games signed. It’s always a treat to meet fans and hear their stories, and we had no shortage of that at this event. Once the ink was dry, we had games of both Castle Panic with The Dark Titan as well as Castle Panic with The Wizard’s Tower and The Dark Titan up and running.
Our group of Castle Panic players fought bravely, but in the end Agranok and his army proved to be too much. Meanwhile, our team of defenders in The Wizard’s Tower combo started losing Walls quickly and a few Towers followed soon after. Things went from bad to worse, to not so bad, to very bad and back again. It was a nail-biter as our teammates lost Walls as fast as they built them, but in the end the last Monster fell with 2 Towers still standing and victory was theirs.
We wrapped up the night with a few more signings and some talk about design, new games, and future plans. All in all, it was a great way to wrap up our time here in Utah, and we want to thank all the fans who came out to all our events or supported us online.
The Dark Titan will be in stores on April 1st, and if you pre-order it from our website right now, you get the Level 6 Promo card of Agranok that we’ve been giving away during this tour for free!
We’re headed to the GAMA Trade Show, which happens in Las Vegas next week, and we’ll be making some super-cool announcements. So stay tuned to our blog, Twitter, or Facebook for more info!
Take a look inside the Game Haven – Tooele store in this video:
Monday night we headed to Dragon’s Keep in Lehi, Utah. This was the second to last stop in Utah on The Dark Titan Cometh Tour.
The first game played was Castle Panic with The Dark Titan and our team of heroes trounced Agranok quite nicely, without having to Banish a single card and only losing 3 Towers on the way!
The next game included both expansions and definitely kept our players on their toes. Early in the game, a lucky boulder destroyed the Wizard’s Tower, leaving our players to face down the horde of Monsters with no magical aid. At one point, the Basilisk and Warlock were on the table together causing no shortage of chaos. Towers were lost and MANY Walls were rebuilt, but at the end of the battle 2 lonely Towers still stood and victory was claimed!
Overall, it was a quiet night, which gave us plenty of time to visit with our fans as well as with John, the store manager. We talked about the making of The Dark Titan as well as what makes Dead Panic and Munchkin Panic so different from Castle Panic before packing up and heading home for the night.
Our final stop in Utah will be at the Game Haven in Tooele this Thursday the 12th from 5 p.m. to 8 p.m. If you haven’t made it out to play The Dark Titan and grab a promo card, this will be your last chance in Utah, so we hope to see you there!
Take a look inside Dragon’s Keep in Lehi in Anne-Marie’s video of this visit:
A warm and sunny Saturday afternoon saw us headed to Provo, Utah. This time we brought The Dark Titan to Dragon’s Keep, not far from Brigham Young University.
With a great selection of games, comics, and all sorts of goodies, it’s no surprise that the place was hopping. We had gamers lined up and waiting for us, and it didn’t take long to get our first game of The Wizard’s Tower and The Dark Titan fired up.
Our friend Matt who led his team to victory at Blakfyre Games came by to get his games signed by Justin and to take another stab at The Dark Titan. Sure enough, with some great teamwork, they were able to keep most of their Towers standing, even if it meant losing the Barbarian and Wizard’s Quake in the process of defeating Agranok.
Meanwhile, Anne-Marie got another group started on the base game with The Dark Titan. Here she is explaining how there are 5 levels of Agranok in the game.
Before long we had another pair of players show up and we added them to the game, giving our heroes some reinforcements.
They fought bravely, slaying Agranok and most of his minions, with only a few Towers out. But a devastating combination of the Healer and the Troll Mage late in the game proved to be too much to overcome, and the last 2 Towers fell as the Castle was destroyed from inside and out.
Not to be deterred, our players switched tables to see how The Dark Titan expansion changes Castle Panic when you include The Wizard’s Tower. Many Towers were destroyed in both games, but we actually had our first player victory over the promotional Level 6 Agranok! So the day ended on a high note!
Our next stop will be at the Dragon’s Keep in Lehi, Utah, Monday, March 9th, from 7 p.m. to 10 p.m. It’ll be your second to last chance to catch us before we head off to the GAMA Trade Show in Las Vegas!
Want to see what the inside of the Dragon’s Keep looks like? Check out Anne-Marie’s video of our store visit:
The skies finally cleared over Salt Lake City as we made our way to Game Night Games for an evening of monstrous fun. Game Night Games not only features a great selection of games but they have a really nice gaming area in the back, which we promptly filled with players anxious to get a look at the newest addition to Castle Panic!
Faster than you could say “8-point Monster” We had our first game up and running. Our first group of fans wanted to try the base game with the new expansion, and they got off to a great start, clearing the board early and keeping the Monsters well under control.
While the first group fought on, Anne-Marie was busy giving overviews of the game to some interested gamers and a third game of just Castle Panic got underway to help some new players get a feel for the game before jumping into the expansion.
Before long, we had another game going and our teams fought on. The Cavalier was definitely the MVP of the night, and more than 1 player agreed that he may be their new favorite addition to Castle Panic.
And it’s a good thing our first group was using him a lot too. Take a look at this.
The Dark Titan expansion introduces a new mechanic called Banishing that removes cards from the game. Slay cards that are used against Agranok only cause 4 points of damage to him and are Banished. There are other ways you can have cards Banished, and the first group ended up losing all the cards shown here during the game.
Imagine having to fight off the Monsters without using any of these cards!
Thanks to some REALLY lucky draws and carefully planned moves, our team did more than fight off the Monsters. They stomped them flat, losing only 1 Tower when the dust settled.
After the second group survived their game, we started up a combined game with The Wizard’s Tower and The Dark Titan. This time our heroes would lose all but their last 2 Towers (including a rebuilt Wizard’s Tower), but still claim victory.
We signed some games while we chatted with our players, and then spent some time talking with Mike, the store manager. It’s always great to talk some business as we get to know all the great stores that help spread the love of our hobby.
Our next stop on The Dark Titan Cometh Tour will be an afternoon event this Saturday, March 7th, at Dragon’s Keep in Provo from noon to 4 p.m.
Check out how nicely laid out this store is! It is well-arranged for customers to easily find exactly the right game to take home.
Our store visit to the Game Haven in Bountiful, Utah, just happened to coincide with one of the bigger Winter Storm Warnings we’ve seen on this trip. The rules for The Dark Titan don’t say that Agranok has any weather-control abilities, but we’re starting to have our doubts. We loaded our gear into the store as the snow began to fall and dried off before getting set up.
It turned out to be a quiet evening because of the storm with only 1 full demo played, but we got to meet several fans and even make a few new ones while we were at the store. The Game Haven in Bountiful is a pretty cool shop with tons of tables for playing, a demo game library that is literally overflowing with games to try, and even a full coffee bar that sells food. The coffee shop is named Battle Grounds, which we found quite amusing. Check out the video Anne-Marie shot for a cool tour of the place.
When players did arrive we were able to get a full game of 6 players started, and they jumped right in to The Wizard’s Tower–The Dark Titan combo game. Things started out good with a few quick slays and lots of wounding, but before too long a lucky boulder took out the Wizard’s Tower itself. Our heroes were left with just a few Wizard cards in hand and no chance of rebuilding the Tower. Still, our group was unphased.
They made great use of the Cavalier and even managed to use the Phoenix to light a ton of other Monsters on fire. Arrows flew and swords clashed, but when a Level 4 Agranok, the Dark Sorceress, and the Necromancer all appeared at once, it was too much for our heroes. The last Tower fell under the thundering assault.
We stuck around and talked with several other customers after the game wrapped up. Justin even signed a few copies of Castle Panic for fans both new and old. It made for a fun evening before braving the snow and heading home. Special thanks to Charity for making us feel so welcome during our visit!
Your next chance to catch The Dark Titan Cometh Tour will be Wednesday, March 4th, from 6 p.m. to 10 p.m. at Game Night Games in Salt Lake City!
It was a cold, snowy Saturday evening when we arrived at Game Haven in West Jordan. We wondered if the dark weather would be an omen for what was to come during our demo games that night. As soon as we were set up for our event, we jumped into a game of both The Wizard’s Tower and The Dark Titan with 2 excited fans.
We put up a good fight, dropping several big threats early on, but then a combination of Mega Boss Monsters, a wave of Imps, and an early showing of Agranok had us on the ropes.
This is one of the more impressive uses of the Wall of Force Wizard card we’ve seen in a while. It definitely bought some time, but even that wasn’t enough to save the Castle. In a few turns, it was all over.
Luckily, that meant we had lots of time left for new games! We reset The Wizard’s Tower–Dark Titan combo for a new group and started a game of Castle Panic with one of Anne-Marie’s friends from college and her family. They had never played before, and it wasn’t long before they were engrossed in trying to keep their Towers standing.
Sadly, the Monsters proved too much for our friends, but that just made them excited for their next chance to try again. We reset the game to include The Dark Titan for a new group that was made up of both experienced fans and first-time players.
Some expert coaching and a few lucky rolls kept them in the fight as the new players got familiar with the game and before long they were a monster-fighting machine!
Meanwhile, the group that had been battling with The Wizard’s Tower–Dark Titan combo weathered wave after wave and despite losing the Wizard’s Tower, they eventually slayed the last Monster with 1 Tower still standing. Luckily, that’s all it takes and that gave Game Haven its first victory of the night!
Our last game of the night would see the team fresh off their win in Castle Panic with The Dark Titan jumping in to the dual-expansion combo. They were confident as the first Monsters came out of the forest, but once the Chimera and a Flaming Boulder showed up, things began to look bad.
As if that wasn’t bad enough, after the fires were extinguished, Agranok showed up at Level 5 and proceeded to cause even more chaos as he drove other Monsters forward. The Cavalier was bravely sacrificed to finish off Agranok, and Wizard’s Quake had to be used to give our heroes some room to breathe. In the end, the Wizard’s Tower would even be destroyed and rebuilt in order to snatch victory from the jaws of defeat, but their efforts paid off in a nail-biting win!
We stayed around for a while after the event, talking about game design, playtesting, and all sorts of fun things before we packed up and said goodnight. It was another great time, and we’re already looking forward to our next one on Monday, March 2nd, from 6 p.m. to 10 p.m. at the Game Haven in Bountiful. As always, don’t forget that you can check out our calendar to see where we’re headed next!
Blakfyre Games in Pleasant Grove was our first stop in Utah during The Dark Titan Cometh Tour, and it was a great one! The store owner, Gary Taylor, let us take over the prime tables right up front, and after chatting with Gary and some customers, we set up the games and dived right in.
Our first group was a mix of first-timers and veterans, and with some quick instruction from Justin, they eagerly began a game of Castle Panic with The Dark Titan expansion. With some excellent use of the Cavalier and some very lucky rolls, they fought off wave after wave of attacking Monsters. When Agranok was finally revealed to be only a mere Level 1, the team banded together to quickly dispatch the Dark Titan and fight their way through the remainder of his army.
In the end, they not only survived the assault without losing a single tower but were able to rebuild almost every wall for one of the best victories against Agranok we’ve seen on the tour! “If we could have had one more turn, we would have rebuilt every wall!” said veteran player Mike.
During this time we had the chance to meet some local fans who had come out to the event to see the new expansion and meet the designer, not to mention grab a promo card while they were here!
As the night continued, we introduced some fans to a combined game featuring both The Wizard’s Tower and The Dark Titan. At the same time, Mike’s group decided to try the base game and expansion again, this time choosing to face off against Agranok at Level 5!
The strongest version of the Dark Titan proved to be a bigger challenge, and the castle took more of a beating this time. When Agranok appeared, the team threw everything they had at him and even though it took rebuilding the Wall in arc 2 more than 4 times and sacrificing the Cavalier every time he was in play, they managed to survive with 2 Towers still standing! It was a great end to an epic battle.
In the game with The Wizard’s Tower, things were going smoothly until a rush of imps and a simultaneous attack by 2 Mega Boss Monsters forced the players to use Wizard’s Quake and destroy one of their own Towers to ensure the safety of the Castle. When a Level 2 Agranok attacked, things got a bit tense. This time, the Dark Titan wasn’t defeated without losing a few more Towers. In the end, some well-played Wizard cards and quick Wall-building kept the Monsters at bay long enough to survive with 2 Towers left, including the all-important Wizard’s Tower!
It was another great night and a really fun chance to show off the expansion and meet fans of our games. We want to thank Gary for inviting us out to Blakfyre Games and all the folks that came out to make it such a fun event.
Our next appearance in Salt Lake City will be at Game Haven in West Jordan from 5 p.m. to 9 p.m. this Saturday, February 28. See you there!
Want to see the intensity in action? Check out this video we took during gameplay.
It may have looked like a bright, sunny day in Fort Collins, Colorado, but inside the Haunted Game Cafe shadows fell as huge monsters wreaked havoc on brave defenders!
We arrived at the second stop on The Dark Titan Cometh Tour, The Haunted Game Cafe, late in the afternoon. This awesome coffee shop and game store combo is dripping with ghostly ambiance, from the ghosts and spiders hanging on the walls to the appropriately named drinks like the Zombie Elvis and Vampire’s Kiss. We met with the owner, Gary Sproul, and started setting up on a few of the many gaming tables available.
Before we unleashed Agranok upon the masses, Justin took a few minutes to talk with Mark and Randy of The Boardgame Corner. We talked about The Dark Titan Cometh Tour and some of the awesome new elements in the expansion. Look for that interview to be posted on The Boardgame Corner’s website soon.
Once we unpacked our gear, it was time to slay some Monsters! We had quite a crowd that was eager to make their stand, and we quickly had 3 games up and running. The first game was Castle Panic with The Dark Titan expansion, and our team started strong, with the defenders keeping the Monsters at bay early.
That changed when a series of Elite Monsters all arrived in the same arc and a rush of Heralds brought a level 4 Agranok onto the field. There are 5 levels of Agranok in the game, with level 1 being the least powerful and level 5 being the most dangerous, so once the level 4 was revealed, the team knew what they were in for. They made short work of the Elites, but Agranok stomped his way into the Castle, and before our heroes could drive him back, he was able to destroy their final tower.
Another table saw both expansions combined for a Wizard’s Tower–Dark Titan extravaganza. This was an experienced team that used their Wizard cards wisely to keep the monsters under control. There were several moments of panic when walls were falling faster than they could rebuild them, but some clever cardplay and tough choices meant that when a level 3 Agranok finally arrived, they were ready. Agranok charged the Castle but was defeated by a flurry of magic spells and steel weapons. Huzzah!
Over on another table, the gang from The Boardgame Corner was getting their chance to try out the expansion added to the base game. A rush of Elite Monsters proved to be no problem for this crew as they knocked down wave after wave of attackers. Some bad rolls and even worse draws saw the Castle damaged, but not defeated. When the Heralds finally summoned Agranok, our heroes whittled him down to his last few points. They were poised to finish him off with a brave charge from the Cavalier, but a Monsters Move token took the Dark Titan out of their reach and their last Tower crumbled under his claws. “We were SO close!” Mark laughed, with a huge grin.
We played more games and then had an informal Q&A session, where Justin talked about his design process and even teased some ideas for future Castle Panic expansions. The Boardgame Corner filmed a short segment that gives a closer look at some of the components in The Dark Titan, so be sure to check that out once it airs.
We wrapped up a great evening with a short interview with Gary, and filmed a look at his amazing hangout. Watch our video, and we’ll see you at the next stop on The Dark Titan Cometh Tour, at Adventurer’s Quarter in Arvada, CO, on Tuesday, February 10th from 5 p.m. to 9 p.m.!
We’ve covered magic (Wizard cards) and fire. What’s left? MONSTERS!
There are many new threats in The Wizard’s Tower box, and they will test your mettle to its limits.
In this video, Justin talks about the new, standard Monsters that join the fight from Centaurs to Ogres, and Imps to Gargoyles.
You will be removing some of the base game Monsters and replacing them with these new Monsters. (See page 3 of The Wizard’s Tower rulebook for the new Monster “recipe.”) Some of these Monsters have special immunities and special vulnerabilities. Some will only spawn alongside other Monsters. Some are just really hard to kill with higher health points than you may be used to!
Flying Monsters
In the expansion there are even Monsters who fly! You have to use Archer cards to hit these Monsters. Knights and Swordsmen are useless against them. They are also immune to the perils of the Giant Boulder! Justin explains how you fight them in this video.
Mega Boss Monsters
Last, but certainly not least, are the Mega Boss Monsters. These Monsters are so big, they aren’t just Bosses, they are MEGA! Four- and five-points make these guys tough to kill, plus they come with extra abilities that stay in effect as long as they are alive. They can also move in unpredictable ways, so you’ll need to stay alert to properly strategize their demise. Mega Boss Monsters are covered on pages 13 & 14 of the rulebook. The game also comes with handy reference cards players can easily refer to when a new Monster is drawn.
You can learn more about all the Monsters in the videos shared above, as well as in the rulebook (pages 11-14). Be sure to also check out our FAQ page for specific Monster effect questions and those occasional scenarios that give you pause.
Happy Hunting! May your Wizard’s Tower remain standing & the cards be on your side!
If you’ve been following this week’s blog series on The Wizard’s Tower expansion for Castle Panic, you know how to set up the game by removing certain Monsters and replacing them with new ones, swapping a Tower, and shuffling in the new Castle cards. You’ve also discovered the Wizard deck and all the wondrous magic it holds.
Today we are going to teach you about FIRE!
With this expansion you will encounter Monsters who breathe fire and can catch your Castle structures on fire! But don’t worry, there are ways to put the fire out and even use it to your advantage. You are now able to catch Monsters on fire as well! After all, Dragons are only flame retardant on the INSIDE.
Watch the video for a full explanation of the different ways fire will play a key role in your game play.
How to Set Monsters on Fire
Some of the Wizard cards allow you to set Monsters on fire. When on fire, Monsters will take 1 point of damage for each flame token on it during the Move Monsters Phase of a player’s turn. You can use this new mechanic as part of your strategy by catching Monsters on fire while they are in the Archer ring and letting them burn themselves out before reaching your Castle.
What Happens When the Castle Is on Fire
Among the new Monsters included in The Wizard’s Tower expansion are a few Monsters who can breathe fire and will catch your Castle on fire! Castle structures on fire are weakened and can be destroyed with no damage to the Monsters (they will not take damage when hitting a flaming structure) on that turn. However, a Monster knocking down a flaming Wall will take on that flame token and on his NEXT movement he will take fire damage.
Your Castle structures can handle up to 2 fire tokens and remain standing. However, the third fire attack by a Monster will destroy the Wall or Tower automatically. No Monsters are injured.
How to Put out Burning Castle Structures
Players are able to extinguish flaming structures by playing 1 Brick or 1 Mortar card on their turn for each flame token on the structure. If there are multiple flame tokens on a Wall, you will need multiple Bricks or Mortars to put out all the flames. You may also use the Fortify Wall card to extinguish all flame on a Wall, but you do not get to also fortify that wall.
For more details on how you will be interacting with Fire see pages 7 & 8 in the The Wizard’s Tower Rulebook.
One of the biggest changes to Castle Panic when you add The Wizard’s Tower expansion is the addition of the Wizard deck of cards that infuse the game with magic and new abilities for the players.
How Do You Get Wizard Cards?
Players can obtain Wizard cards during Phase 2 of their turn: Discard and Draw 1 Card. You can only get one Wizard card per turn this way. You cannot draw up to your full hand in Phase 1 from the Wizard deck. You may also obtain a Wizard card during your Trade cards phase if another player is willing to trade you one from their hand.
The Wizard deck is only available to players while the Wizard’s Tower is still standing on the board. If the Wizard’s Tower is knocked down by the Monsters, you lose access to that deck of cards and all the magic within.
What is in the Wizard Deck?
The Wizard cards include new ways to attack Monsters, including cards that you can play against Monsters that are still in the Forest. Remember, in the base game, you cannot attack Monsters until they enter the Archer ring. The cards with Forest play options have a tree symbol on them to help remind you. There are also some new cards with the Castle symbol you will recognize from the base game as indicating you can use them against Monsters that have entered the Castle ring.
Some Wizard cards require you to play them with another card such as a Hit card or to “pay” to use the card with an additional card. An example of this is Mystical Manufacturing, which requires you to play a brick or mortar card with the Wizard card to be able to rebuild a Tower.
Oh, yes, you can rebuild a Tower! You need the Mystical Manufacturing card to be able to do so, but this gives you an additional chance at survival by allowing you to recover from a lost Tower.
Watch this video for a quick overview of the Wizard deck and what you get when you add The Wizard’s Tower expansion!
Of course, the expansion doesn’t just make the game easier, we’ve added lots of new Monsters with new abilities and movement effects. Stay tuned for further videos that explain the mayhem that comes with the expansion. You can see a full list of the Wizard cards, as well as the Monsters and new Castle cards, in The Wizard’s Tower Rulebook.
Need replacement pieces? We’ve got you covered if a Troll has gone missing or your cards are showing wear. Check out our webshop where you can get new pieces and the special Castle Panic Promo Pack of past promotional game pieces with in-game effects, as well as some extra fun swag!
Here’s a helpful video on getting the expansion to Castle Panic set up with the base game.
You will be removing some of the old Monsters and adding new, including Mega Boss Monsters! You get new Castle cards and a whole new deck of Wizard cards. You also get to upgrade one of your standard Castle Towers.
A helpful tip: All The Wizard’s Tower pieces (and cards) have a little wizard hat icon on them so you can easily switch back to the base game if you need a win to boost your morale.
So, you’ve been playing Castle Panic for a while now. You still have a good time, but you are wondering if there is more. Well, I’m here to tell you there is SO MUCH MORE! The Wizard’s Tower is the first expansion to Castle Panic and it really amps up the excitement and challenge of the game. There’s also the not-so-little matter of The Dark Titan, the second expansion that is due out in the Spring of 2015, which brings all new threats and some fun new twists.
But let’s not get ahead of ourselves. Not everyone is ready to tackle the Mega-Bosses right out of the gate. It is a good idea to hone your Monster-slaying skills before taking the leap. If you need some help mastering Castle Panic, check out our How To Play videos in the How to Defend Your Castle post for some pointers from the designer, Justin De Witt.
“How do I know if I’m ready?” you may ask. We’ve put together this helpful guide.
How to Know if You’re Ready for The Wizard’s Tower:
1. You win more often than you lose (if you lose at all anymore), and you often have all or almost all of your Towers still standing.
2. Somebody in your gaming group says, “Castle Panic? Isn’t that a kid’s game?” and you want to shake them up a bit.
3. Fire has always held an allure for you and you want a fun way to play with it without actually getting burned.
4. You find yourself saying, “Oh, it’s just a 3-point Troll” when placing Monsters and long for more variety in your trophies.
5. You wish you had magical powers and have always wanted to face off against a mythical Monster such as a Dragon or a Chimera.
If any of these describe you, you may be ready for The Wizard’s Tower. But be warned, the forest is full of dark and dangerous things and the Castle will be depending on you.
Already playing The Wizard’s Tower? Tell us how/when you knew you were ready to advance. What is your favorite addition to the game from The Wizard’s Tower? Tell us in the comments.