Bewitching GenCon 2015 – Booth 1949

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GenCon Indy 2015 is fast-approaching and we’re busy getting ready to offer some really fun stuff in our booth (#1949) this year!

First & foremost, we will have The Village Crone out on tables for demos all weekend, as well as Castle Panic with The Dark Titan, Dead Panic, and Bears! with Bears! Trail Mix’d.

We will also have a limited number of advance copies of The Village Crone available each day for purchase. You can get a copy SIX WEEKS in advance of it’s release in mid-September! Come to our booth (#1949) in the morning, as we will only release 100 copies each day.

As if that’s not enough reason to come by the booth, we will have promos for The Dark Titan, Bears! Trail Mix’d, and The Village Crone, so stop by and ask our booth staff. You are definitely going to want to see what we have lined up for The Village Crone!

To read more about our GenCon plans and see what show pricing and demos we will be hosting, visit our GenCon Page on our website.

We’re really excited to see you all in Indianapolis in just a few weeks! Please come by to say hi, play a game, pick up a promo, and meet some of our great volunteers in the new Torch Program!

 

Bears! Trail Mix’d Available Now!

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Bears! Trail Mix'd game contents

The latest threat to your woodland fun isn’t marching toward the Castle, it’s invading your campsite, and game stores everywhere, today. The brand new expansion to Bears! is now available!

Bears! Trail Mix’d is a single die expansion to our fast-paced, dice-pairing game Bears! and changes up the game play by introducing 6 new rules to shake up your strategy and keep you on your toes.

This expansion easily fits into the base game box and is fully transportable to your next summer picnic or bonfire. Be sure to pick up your copy before the July 4th family reunion and get the whole family involved in the frantic, fun, and addictive experience of gaming.

Bears! Trail Mix’d is rated for ages 7 and up, retails for $4.95, and requires Bears! to play. Ask about it at your Friendly Local Game Store.

Want to have a little extra fun? Write your own product announcement with our silly fill-in-the-blank word game, or download and print your own score sheets for the game!

Write the Product Announcement – Word Game
Download & print your own score sheets!

Ask Fireside: How Long Does a Game Take to Design?

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In this article, Anne-Marie De Witt, CEO of Fireside Games and designer of a hefty percentage of our products, shares some insights on the product development cycle and compares the design processes for Bears! Trail Mix’d (releasing June 24) and The Village Crone (due out this fall).

How long does a game take to design from initial idea to publication?

Quick Answer: It varies widely.

Real, In-Depth Answer: When planning a game, we try to keep to a one-year development cycle. The longer a game takes, the higher the expenses and the higher the sales need to be. However, a game that hits all of the right deadlines and turns out to be no fun won’t sell or cover its costs either. The best course is to pursue the game design diligently, know when it’s working, and be willing to kill it when it’s not. A game isn’t worth publishing if it isn’t strong. There are too many great games on the market to invest money in a mediocre idea.

The shortest development cycle we have had was 8 months, which was for Bears! The concept came rapidly and was refined almost to its end state as I wrote it out for the first time. The whole game design process took just 2 weeks. Art development, graphic design, and layout took about 4 weeks. The remainder of the time was spent in manufacturing, shipping, warehousing, and fulfillment.

It actually took longer (10 months) to develop Trail Mix’d, the expansion to Bears!, because the game design was harder to nail down. If I had trusted my instincts, it would have taken a shorter amount of time, but I spent some time chasing down other solutions that didn’t pan out. In the end, though, the assurance I have in my final design was probably worth the time spent even though I could have gotten it to market more quickly.

Knowing what constitutes your initial idea can be tricky as well. After working on different approaches to a witch game for a couple of years, I couldn’t get it feeling right. I hadn’t worked on it for several months when the inspiration for The Village Crone hit me while training a volunteer for GenCon 2014. I excused myself and asked Justin to take over so that I could write it down before I forgot it. The game design evolved tremendously from that flash of insight and required the sacrifice of almost all of the guiding mechanics.

Although I look to that day of inspiration as the beginning, you could argue that it started years before and required substantial stewing before it was ready or that its start date was closer to its current incarnation. By the time the manufacturing and fulfillment are complete, getting that game to market will have taken 13 months (ironic for a game in which the winner is the first person to score 13).

Because of the uncertainty in the game design stage and the necessity of it being as solid as possible, most publishers prefer to license games. The designer sinks all of the time in that phase and is compensated based on a percentage, tying his or her return to the strength of the sales. Not only does that help the publisher control costs but it also helps to create a more predictable product development cycle. Of course, unforeseen problems in the publication process (such as strikes by dock workers) can and do occur. But having a plan in place allows you to steer through the obstacles and hit the right time from initial idea to publication to ensure the highest degree of success.

– Anne-Marie De Witt

Do you like articles like this? Want more insider information? Let us know! Email us your “Ask Fireside” submissions and you might be featured in a future blog or newsletter.

Bears! Trail Mix’d Now Open for Pre-Order

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Summer is approaching, and with it family gatherings and camping trips. What better way to add some extra fun to your outdoor adventures than with a portable, fun, family game?

Our popular fast-paced, dice-pairing game Bears! is getting a brand new expansion in June and it is now available for pre-order!

Bears! Trail Mix’d introduces a new die with six new faces, each triggering a new scoring rule/strategy for each round of the game. Add this to your existing copy of Bears! to really shake things up and test your speed and decision-making in the heat of the moment.

Bears! and Bears! Trail Mix’d are easy to teach your non-gaming friends and family. Fast play time keeps everyone engaged and gets even the shyest member of the family shouting “Bears!” at the end of a round.

For more information on Bears! Trail Mix’d visit our information page and watch the How to Play video.

Ask at your local game store or you can pre-order on our website. It officially releases in store June 24, but we will have a limited number of advance copies for sale at Origins Game Fair in Columbus, OH on June 4–7. Visit us in booth #839 to pick up a copy and a special new promo for Bears!

The Dark Titan Expansion Available Today!

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The Dark Titan expansion to Castle Panic is now available!

Look for Castle Panic, The Wizard’s Tower expansion, and now The Dark Titan expansion at your Friendly Local Game Store (FLGS).

Not sure where the closest game store is? Check our Store Locator Map to find one in your neighborhood!

Catch up with us at a show to get the exclusive Level 6 Agranok promo card. For more information on where you can run into us, see our Calendar.

 

The Dark Titan Descends on San Angelo

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San Angelo is small town in West Texas that was founded in the 1800’s when the U.S. constructed Fort Concho in an attempt to defend frontier settlers from hostile attackers. It seems very fitting then that San Angelo would be the final stop of The Dark Titan Cometh tour. After all, here is where many brave defenders would make their stand against one very hostile, 8-point attacker and his army of monsters!

San Angelo also happens to be the home of Specialties Games, Toys, & Gifts, one of our favorite stores that we first visited back in 2013 during our West by Southwest tour. We arrived on Monday afternoon and were quickly greeted by owners George and Linda Bell and a crowd of enthusiastic players. After visiting for a short time, we set up a game of Castle Panic, The Wizard’s Tower, and The Dark Titan and the great battle began!

The first game got off to a terrifying start after losing the Wizard’s Tower to a boulder early in the game. Our players fought on through a roller coaster of last-minute saves and heroic comebacks, but in the end the ominous foreshadowing from earlier in the game came true as a Trebuchet knocked down the last tower right after our heroes had cleared monsters from the Castle ring. There was much sadness.

But not for long!

Our second group of players (and 1 returning player from the first game) took their places around the table and the battle with Agranok was begun again.

This time our players kept their wits and their walls up, and things went much better. At least for a while . . . Then the Wizard’s Tower was destroyed and the game took a turn for the worse. Agranok was destroyed shortly after entering the battle, but he brought back 3 of his Heralds before succumbing to our defenders blows. The sudden appearance of the Orc Warlord pushed 2 Heralds into the Castle ring, and despite the players best efforts, the final tower fell under attack from a Herald, and the land was cast into darkness.

That’s never something you want to see . . .

 

During all this medieval combat, we visited with our friend Rick Perez from Let’s Level Up as well as several other fans who we hadn’t seen since our 2013 visit. There were lots of games signed and cookies eaten as well. (Thanks to Linda for providing snacks!) It was a great afternoon and a fantastic way to finish off The Dark Titan Cometh Tour! We said our goodbyes, packed up the minivan, and headed out for a quick bite to eat before hitting the road for Austin and some well-earned rest.

With the tour ending, that means it’s your turn to finally face down Agranok! The Dark Titan will be officially available for sale on April 1st, and if you order it from our web store, you’ll receive the special promotional Level 6 version of Agranok that we’ve been handing out during the tour. This is an exclusive card that you won’t find anywhere else, so gather your friends and see if you can make your stand against the Dark Titan!

Titans, and Witches, and Bears! Oh My!

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This week we’re at the Game Manufacturers Association (GAMA) Trade Show in Las Vegas. We’re really excited to take this opportunity to officially announce our 2015 product releases!

We have three new products scheduled to hit store shelves this year.

Castle Panic: The Dark Titan Box CoverOur first release this year is The Dark Titan, the second expansion to our popular cooperative game Castle Panic. The Dark Titan features new Monsters, new cards, and new support tokens. The main threat is Agranok, the Dark Titan who has escaped exile and returned to exact his revenge on your Castle. The Dark Titan requires Castle Panic (2009) to play and takes approximately 1 hour. The game supports 1 to 6 players, ages 12 and up, and retails for $14.95. It is also compatible with The Wizard’s Tower (2011) for an even greater challenge. The Dark Titan releases April 1 and is currently available for pre-order.

Keep calm and roll on this summer when our fast and furious dice game Bears! (2011) gets its own expansion. Bears!: Trail Mix’d gives you 6 new rules for the original game to really mix things up. This expansion features a die that is rolled before each round, changing up the rules that affect pairing and scoring for even more versatility and unexpected results. It accommodates 2 or more players, is recommended for ages 7 and up, and retails for $4.95. Bears!: Trail Mix’d is available in June 2015.

This autumn you’ll fall under the spell of our brand new game, The Village Crone. Immerse yourself in the medieval village of Wickersby as you vie with other witches for the venerable title of Village Crone. Worker placement and resource management are key as you use your familiars to gather ingredients and cast spells on the villagers to achieve goals and score victory points. The Village Crone features a modular game board for a new experience every time. It retails for $49.95, accommodates up to 6 players, ages 13 and up, and features a solo play option as well.

We hope you’re as excited about these titles as we are. We’ll be updating the product information pages as we get closer to release dates for each. Stay tuned for more gameplay information, including component images, unboxing and how to play videos, and more!

Share our Press Release and tell us which game you are most excited about in the comments.

The Dark Titan Cometh Tour Wraps Up Utah

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Thursday night was our last store visit in Utah, and we spent it at the Game Haven store in Tooele. (Pronounced “two-EL-uh” in case you aren’t from around here or haven’t spent weeks asking locals how to pronounce the names of their cities.)

We weren’t sure what to expect since Tooele is a smaller town outside of Salt Lake, but Riley, the store owner, did a great job promoting the event, and we were busy all night!

 

We had a fun group of fans show up who were excited to see the new expansion and meet The Dark Titan up close and personal. Our initial group included a first-timer, so we let them experience just Castle Panic with The Dark Titan to see what that is like.

 

Before they had even finished their first turns, a double boulder combination took out 2 Towers and left them on the defensive. The pulled together quickly and drove off the next few waves, even slaying Agranok before he could cause too much damage. Things got hairy for a while, but in the end the last monster fell with a tower still standing, and our heroes erupted into a furious hurrah.

 

Before we could even say goodbye and set up the next games, we had new players lined up and waiting to get their games signed. It’s always a treat to meet fans and hear their stories, and we had no shortage of that at this event. Once the ink was dry, we had games of both Castle Panic with The Dark Titan as well as Castle Panic with The Wizard’s Tower and The Dark Titan up and running.

Our group of Castle Panic players fought bravely, but in the end Agranok and his army proved to be too much. Meanwhile, our team of defenders in The Wizard’s Tower combo started losing Walls quickly and a few Towers followed soon after. Things went from bad to worse, to not so bad, to very bad and back again. It was a nail-biter as our teammates lost Walls as fast as they built them, but in the end the last Monster fell with 2 Towers still standing and victory was theirs.

There may have been screaming involved.

 

We wrapped up the night with a few more signings and some talk about design, new games, and future plans. All in all, it was a great way to wrap up our time here in Utah, and we want to thank all the fans who came out to all our events or supported us online.

The Dark Titan will be in stores on April 1st, and if you pre-order it from our website right now, you get the Level 6 Promo card of Agranok that we’ve been giving away during this tour for free!

We’re headed to the GAMA Trade Show, which happens in Las Vegas next week, and we’ll be making some super-cool announcements. So stay tuned to our blog, Twitter, or Facebook for more info!

Take a look inside the Game Haven – Tooele store in this video:

Castle Panic: The Dark Titan – Available for Pre-Order

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Agranok and his army are getting closer! Castle Panic: The Dark Titan will hit store shelves April 1, but you don’t have to wait that long to stake a claim to a copy.  The latest expansion to Castle Panic is now available for pre-order!

You will find yourself facing all new threats to your Castle’s survival. The formerly banished Dark Titan, Agranok, has escaped exile and is back with a vengeance!

His army of strong, elite Monsters will invade the world of Castle Panic, wreaking havoc and testing your new clever new defenses.

The Dark Titan is serious fun and releases April 1, 2015. This expansion retails for $14.95, can accommodate 1-6 players, ages 12 and up, and play time is approximately 1 hour.

The Dark Titan requires Castle Panic to play and can also be played with The Wizard’s Tower if you are truly courageous.

Tell your Friendly Local Game Store to reserve your copy today, or you can order on our website.

Be sure to sign up for our Newsletter and check The Dark Titan webpage for more details and a fresh look at the components!

The Dark Titan Agranok is coming to wreck a Castle near you!

 

“The Dark Titan Cometh” Tour Dates

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We’re taking this show on the road!

Fireside Games will be traveling to the mountains January–March 2015, bringing “The Dark Titan Cometh” Tour to Denver and Salt Lake City and surrounding areas.

Here are the dates and venues we currently have booked. Check back often as we may be adding more!

January 25    12–5pm    Shep’s Games    Aurora, CO
February 7    6–9pm    The Haunted Games Cafe   Fort Collins, CO
February 10  5–9pm    Adventurer’s Quarter    Arvada, CO
February 25    5–9pm    Blakfyre Games    Pleasant Grove, UT

February 28    6–10pm        Game Haven    West Jordan, UT
March 2    6–10pm        Game Haven    Bountiful, UT

March 4    6–10pm        Game Night Games    Salt Lake City, UT
March 7    12–4pm        Dragon’s Keep    Provo, UT
March 9    7–10pm    Dragon’s Keep    Lehi, UT
March 12    5–8pm        Game Haven    Tooele, UT
March 28    12–7pm       Game Depot    Tempe, AZ

 

The Dark Titan is the next expansion to Castle Panic, our cooperative tower defense board game. It is scheduled for a Spring 2015 release. You can learn more about The Dark Titan and it’s related base game, Castle Panic, and additional expansion, The Wizard’s Tower on our website.

Burgers & Boardgames – What Do Dining and Gaming Have in Common?

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Emerald Tavern Game Cafe Austin TX
Emerald Tavern Game Cafe in Austin, TX

It looks like the world at large is catching on to what we’ve all known for years. Games are fun. And places you can go to play games are fun places.

Aside from our go-to places to play games with friends and strangers, such as libraries, hobby game stores, and our friend’s house for game night, there is a new growing trend with Game Cafes. Take the coffee shop idea and add board and card games to the mix and you get a place you can meet friends for a sandwich or cup of joe AND a game of Castle Panic. And you don’t even have to bring your own copy.

The Atlantic recently shared an article about the spread of Board Game Cafes around the world and spoke to the possible reason for their growing popularity: “the rapid proliferation speaks to something deeper: the need to connect with people in a public/private space, the need to have a meaningful interaction that doesn’t use emoticons, and perhaps the need, in an increasingly complex world, to work with friends and family toward a clear goal.”

Fireside’s CEO, Anne-Marie, was just discussing this same topic (why board games are drawing in new fans) on her podcast interview with The Gaming Careers‘s resident interviewer Steven Ruduski. She cited smartphones as a possible trigger for the recent increase in board game popularity.

“I actually think it’s because of smartphones. People are turned back on to gaming again because games are so easy to find and play on their phones and it has kind of really reminded people of how fun games are to play. I think the nice thing about table top games is they are significantly more social than playing an app on your phone. So I think that has really reminded adults that you don’t have to be a kid to enjoy games.”

Ruduski seconds that sentiment saying, “It’s that social aspect.” He goes on to explain that he is a big RPG fan, but as an adult it is hard to get a group of friends together who have 12 hours for a campaign. “But a board game, you capture a lot of that same social interaction with predefined times, a time packet of 40 minutes, 90 minutes, and then you get to go home.”

The idea that modern tech has spurred a resurgence in good old-fashioned hanging out is echoed by Devon Trevelyan in a recent article by The Daily Free Press. “Online gaming has taken such a turn, [to the point] where you can communicate with people across the world. I like that, but I think there is a real quality about face-to-face interaction and laughing with your friends when they’re in your presence.”

Trevelyan runs Knight Moves, a gaming cafe in Boston, MA, that champions the casual, comfortable feel of European cafes and strives to pair it with the social community that gaming imparts.

What do you think? Is there is a connectedness people have been missing with all the tech in their lives? Do boardgames help fill that need?

We’d love to hear about game cafes in your neighborhood! Tell us your favorite place to hang out and play games in the comments below.

Sources:

How Board Games Conquered Cafes” by Hana Schank for The Atlantic.

“Boston Restaurants Offer Diverse Culinary Experiences” by Heather Goldin & Ayush Kumar for The Daily Free Press.

The Gaming Careers podcast with Anne-Marie over at thecompanybard.com.